Signed, level 1 alt
http://gw2skills.net/editor/?fYAQNAqaVlUm6N3eS6E95Ex2jeCUeyVwpaPc5LhJA-TsAg0CnIqRVjrGTNyas1MsYBxECA
Pros:
- Very high single target damage.
- Very high AoE damage.
- Full ranged combat – you don’t suffer from AoE, it’s easy to dodge things, and keep pressure all the time.
- Pretty strong 1vs1.
- Very good for cleaving downed enemes.
- Counters anything what doesn’t stack toughness and has lots of HP.
- Blind and aegis won’t stop you.
- You can kill them before they close range, or understand what is going on.
- It confuses enemies (hidden passive effect).
Cons:
- Very squishy.
- Pointless to play if you don’t know how to position properly (pillars, roofs, ledges).
- Very low mistake tolerance.
- Cooldown dependant.
- Pistol #2 hurts you more than your enemy in 99% cases.
- Vulnerable to confusion and retilation.
- Projectiles can be blocked by pets or reflected by ‘magic’ walls.
- It also sometimes confuses your teammates, making them think you are a troll.
Options
- If you play Skyhammer, ALWAYS use scorpion wire.
- You can also use runes of ogre or scholar (when using signet of malice to counter retailation and confusion – it works).
How to play:
- Place shadow trap on close node to instagib incomming enemy if they come, preferably with thieves guild for instant kill without wasting time.
- Support your team all the time at mid and close.
- Take advantage of your trebuchet and Skyhammer cannon.
- Turn on auto attack if you haven’t already. Bind ‘sheathe weapon’ to ‘z’ or some other accessible button, and smash it a few times when an enemy reflects bullets. Also, use it after entering shadow refuge, because sometimes it’s bugged and #1 makes you break stealth.
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