shadowstep needs QoL fixes

shadowstep needs QoL fixes

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Posted by: sinject.4607

sinject.4607

shadowstep is a phenomal skill, but the fact that it’s buggy often leads to unwarranted deaths. for example:

the LoS requirement, while fair, keeps bugging out horrendously. the small incline before SMC’s south gate in EBG for example will cause a LoS denial at certain angles. the same thing will happen with infiltrator’s arrow when a small hill is inbetween you and your targeted arrow. this kind of LoS denial is completely terrible and I HOPE is unintentional.

there’s also the issue of UI getting in the way of the ground target, which causes you teleport in place, something that kills A LOT when you try to maximize the teleport distance by aiming at the edge of the screen.

please fix this stuff

shadowstep needs QoL fixes

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Posted by: Haze.9075

Haze.9075

While I agree that random slight incline (hard to see) blocking shadow step is annoying, you can jump right before shadow step to ‘hop’ over an obvious obstacle that is about half the character height. This also is a valid QoL inquiry for other classes with teleport.

Secondly, your point of UI getting in the way sounds like your control problem. If UI is in the way, quickly turn the screen and use your muscles ;]

Also, check the options to zoom out further by increasing field of view to aid with UI blocking issues.

shadowstep needs QoL fixes

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Posted by: swinsk.6410

swinsk.6410

My problem with ports is no line of sight issue when my guy can see over a tiny little hill.

I’ve died plenty of times because of it.

Just another noob thief…

shadowstep needs QoL fixes

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Posted by: yiksing.9432

yiksing.9432

Generally speaking all skills which teleport should be fixed, Blink and the Ele one is suffering from the same issue and its drives me nuts when u happen to fight someone with aoe while on a bridge, its auto death guarantee.

shadowstep needs QoL fixes

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Posted by: YOUNGaz.5690

YOUNGaz.5690

hell, today in silverwastes i had to spam SB5 around one of the vw lanes for like 5 seconds trying to find a spot that wasn’t off limits, and there’s NOTHING in the way or on the ground, at least visibly. probably glitching on some map design issue.

lol idk, if they don’t, they should hire people to give a shadowstep seal of approval for any new map/area. Anet, i’m available if need be. you can pay me in legendaries. thx

shadowstep needs QoL fixes

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Posted by: Maris.3164

Maris.3164

The LoS (bug?) also happens in fractals, for instance the fractal with the hammer and the seals. It looks like a perfectly smooth surface but you just can’t teleport on it. So… I can teleport upwards on a ledge in that fractal but I can’t teleport forwards on a smooth surface. Also, most of the time my initiative is still eaten away even when the teleport is denied.

shadowstep needs QoL fixes

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

Failed ports drive me crazy :/

Underworld Vabbi 1.5yr