the right way
There are two builds you can do condition wise. Glass cannon if horrible in 1v1s, and you will almost always get crushed. Condition builds have more leeway in terms of mistakes, but like all thief builds, it’s predictable.
The first is unicorn, utilizing Signet of malice, caldrops, choking gas and death blossom. This can stack the most bleeds, but kills initiative.
The second is P/D. Most P/D use wild bills traits. Personally I don’t like his particular build, but mine own is a secret. It utilizes healing in stealth mostly, along with stacking bleeds via pistol #1 skill and stealth unload.
I only filled out the traits(lazy…sorry) but it’s something similiar to both builds
http://gw2skills.net/editor/?fYAQBYCh7hF6UNlODZql6PwVA
Adjust it however you like. I suggest maintaining 30 in shadow arts and 25 in deadly arts(if you want venoms) or into trickery(more survivability, more condition damage, 25% less condition duration)
PM me if you need more help
Hi…I tried the condition builds and found them to be boring…if you like burst and want survivability, look into a S/D build…and don’t invest less than 30 in the Shadow Arts its a must nowadays…I’d personally invest 25 to 30 in Critical Strikes…depending if you want to go for the Executionner trait or not…if you like damage I’d say yes…if you don’t then you can go 15 in Acrobatics the Feline Grace trait…which gives you a lot of dodging…combine to a might on dodge trait this can increase your damage output…
Get some armor / equipment with toughness and vitality…don’t stack everything in power, crit or precision…
I’ve been playing around with a similar type build and I’m having a lot more fun, and success.