there's a rise in the thief population in wvw
Haven’t noticed any big change in thief population in our tier, just that more and more new thieves play condi p/d. That makes any roaming with party (party members often invite their thief friends) such pain cos condi p/d thief is mostly likely a noob that knows little about his build, chickens out of a fight at 75% HP (same applies to dropping SR next to a downed party member) and his only contribution in a fight is the distraction he causes by constantly stealthing up (many have d/p as secondary).
If he is semi-decent, he might use immob/chill on enemies so the rest of the party can dps them down.
My only hopes are that the scrubs either quit fast or l2p, I am really tired of dying cos someone’s confidence is compromised when his HP goes under 75% and he drops SR on top of me while I am casting dmg skill.
/rant over
I haven’t seen too many. Rangers though, good lord.
I’d be happy with more enemy thieves, but not if they running in packs. Well I don’t care to see any roaming packs of any composition tbh.
Any group of a single profession roaming in a pack makes them exponentially more effective. Thieves can share each others stealths and rotate backstabs. Rangers can rotate rapid fire and knockdown and so on.
I have not seen any up-rise of the thief population in WvW…or anywhere else for that matter.
If anything, I’ve only seen the thief population dwindle over time.
rise? not really. the vast majority of roamers has always been thieves. at least to me it always seemed to be that way.
Gunnar’s Hold
I’ve seen a decline if anything. Most roamers I encounter are engineers and mesmers, and most packs of roamers are rangers and necros.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Try 5 venom-share p/d dire condition thieves! Done it a few times, lots of fun and almost impossible to counter :p