thief starter build pve+ dungeons

thief starter build pve+ dungeons

in Thief

Posted by: nathan goossen.9546

nathan goossen.9546

hello everybody

so im wanting to go back to thieving but im little bit unsure what is a good starter build
that can keep my alive and stil deal considrable dps en good for both open world pve and 5 man instances like dungeons+fractals

i had a thief befor it was a catastrofa i could not handel it but i realy want to retry it now

so if you got any advice as wel would be apprciatied

thx in advance

Naomi DragonFury

thief starter build pve+ dungeons

in Thief

Posted by: Molch.2078

Molch.2078

thief starter build pve+ dungeons

in Thief

Posted by: nathan goossen.9546

nathan goossen.9546

ahm so IP helps alot for health oki but wont i be dealing less dmg ?

Naomi DragonFury

thief starter build pve+ dungeons

in Thief

Posted by: Molch.2078

Molch.2078

Yes, of course. That’s what makes it a starter build. You have to sacrifice something for extra survivability.

thief starter build pve+ dungeons

in Thief

Posted by: Tengu.5267

Tengu.5267

Human Thief-CD

thief starter build pve+ dungeons

in Thief

Posted by: Chris McSwag.4683

Chris McSwag.4683

Sword and pistol

I’d recommend 56003, with IP as your final trait in critical strikes.
Sure, it sacrifices some damage, but with zerk gear and trinkets and power+precision signet your damage output will still be great with pistol whip (which also is an evade, very helpful for hard hitting enemies).

[eS] Ethereal Synergy
DPS Benchmarks, Raids, Low-mans etc.

thief starter build pve+ dungeons

in Thief

Posted by: oxtred.7658

oxtred.7658

Don’t get used to spam pistolwhip. Doing it on bosses really hurt your party.

If you’re on EU and need help to get into dungeons, pm me.

thief starter build pve+ dungeons

in Thief

Posted by: Chris McSwag.4683

Chris McSwag.4683

in what way? other than defiance stacks which may mess up frost bow 5 i really don’t see the problem. But then again I’m more experienced with other classes than thief

[eS] Ethereal Synergy
DPS Benchmarks, Raids, Low-mans etc.

thief starter build pve+ dungeons

in Thief

Posted by: Thaddeus.4891

Thaddeus.4891

in what way? other than defiance stacks which may mess up frost bow 5 i really don’t see the problem. But then again I’m more experienced with other classes than thief

Because you lose a TON of damage using Sw/P against a single target. Sw/P isn’t bad at all against group of mobs since backstab is single target, but against a boss? You definitively want to use D/D.

Thaddeauz [xQCx]- QC GUILD

thief starter build pve+ dungeons

in Thief

Posted by: oxtred.7658

oxtred.7658

That, and messing up defiance is probably the thing killing parties the most in any difficult encounters. I’m tolerant to a point, but if i see a pistolwhip on a boss with 0 defiance, it’s just a kick. What Thaddeus said as well. Finally, spamming pistolwhip means you have no initiative for actual useful stuff.

If you’re on EU and need help to get into dungeons, pm me.

thief starter build pve+ dungeons

in Thief

Posted by: Bloodgruve.6038

Bloodgruve.6038

I came back about a month ago. Out of all my old classes S/P thief feels really strong. I sometimes run 5/6/0/3/0 over the meta depending on my connection and group makeup. Black Powder is crazy in a dungeon for melee and all the stacking that goes on. If a group is struggling I’ll just start spamming it and the damage mitigation for everyone just goes up through the roof. I only use Pistol Whip when I need to survive or recover HP. Pistol Whip is only a very slight DPS improvement over your auto attack.

DPS wise, S/P is very strong. It out does a majority of other classes and builds with exception to staff Ele’s, some Warrior builds and D/D Backstab thief, maybe a few others that I’m not aware of.

GL

“Real knowledge is to know the extent of one’s ignorance”

(edited by Bloodgruve.6038)

thief starter build pve+ dungeons

in Thief

Posted by: Thaddeus.4891

Thaddeus.4891

DPS wise, S/P is very strong. It out does a majority of other classes and builds with exception to staff Ele’s, some Warrior builds and D/D Backstab thief, maybe a few others that I’m not aware of.
GL

Easy to check out. Over 30 seconds you can do around 9 Pistol Whip (8 with keeping you initiative over 6, and a last one to finish the sequence) and 3 auto-attack chain.

With a 25 stack of might, fury, might etc. (No ranger). That’s around 12.3k of dps, which put it behind Thief D/D, Ele Staff, Ele S/X LH and Engineer. I’m not sure the exact dps of the ranger after the last buff, but it seem to around the same as S/P.

Not bad at all. It’s a better choice than D/D when you attack 3 targets or more. But against a boss? That’s around a 20% lost in dps versus a D/D build. Significant since the longest fight in most situation are bosses.

Thaddeauz [xQCx]- QC GUILD

thief starter build pve+ dungeons

in Thief

Posted by: Chris McSwag.4683

Chris McSwag.4683

Remember that we are talking starter builds – i.e. a build with pretty good dps AND survivability for a user that is new to the class or to use the class in dungeons. DD is higher damage, yes, but if your lack of experience gets you downed a lot then your total damage output will be lower than if you stay alive with a more defensive build such as S/P with IP.

SP wont be
*top-dps
*popular with “pro1337speedclear 2 meta-ele”-dungeon groups
*very helpful in teaching you how to survive better as a thief

SP will be
*easy/easier to use
*high damage output and high survivability at full zerk
*good to go with most casual/pug groups

Just remember to not use #3 pistol whip before ice bow #5 on bosses with 0 defiance and there should be no sad faces from others.

[eS] Ethereal Synergy
DPS Benchmarks, Raids, Low-mans etc.

thief starter build pve+ dungeons

in Thief

Posted by: Bloodgruve.6038

Bloodgruve.6038

DPS wise, S/P is very strong. It out does a majority of other classes and builds with exception to staff Ele’s, some Warrior builds and D/D Backstab thief, maybe a few others that I’m not aware of.
GL

Easy to check out. Over 30 seconds you can do around 9 Pistol Whip (8 with keeping you initiative over 6, and a last one to finish the sequence) and 3 auto-attack chain.

With a 25 stack of might, fury, might etc. (No ranger). That’s around 12.3k of dps, which put it behind Thief D/D, Ele Staff, Ele S/X LH and Engineer. I’m not sure the exact dps of the ranger after the last buff, but it seem to around the same as S/P.

Not bad at all. It’s a better choice than D/D when you attack 3 targets or more. But against a boss? That’s around a 20% lost in dps versus a D/D build. Significant since the longest fight in most situation are bosses.

I agree with you. But what I was saying even if you choose to run S/P you’re still doing better then usually half your party if you’re not multi Warrior and Ele. And it has much better utility then D/D. I’m usually not one to accept a DPS loss like that but in this case I really enjoy S/P because even on bosses blinds can be very helpful.

“Real knowledge is to know the extent of one’s ignorance”