thief vs warrior
you cant make mistakes he can make a tons, u dps him to endure pain then stealth w8 for it to dissapear then dps again w8 for second, then burst again, if warrior is using berserker traitline its gs f1 has 450m range so avoid it, dont get hit by any burst skills or he will get his regen, if he is using rousing resilience stunning them is pointless, if he aint after his stability gone spam headshot to them have fun while fighting
blind and dodge
Power Thieves
If you get the drop on a warrior
- Burst them to 49%
- avoid them for 4 seconds, (defy pain)
- if they pop endure pain avoid for another 4 seconds
- Burst them
- if they pop endure pain in the middle of this burst, avoid for 4 seconds
- Burst them to dead
If they get the drop on you
- Avoid and reset completly
- Then get the drop on them
A fare fight, assuming you don’t have the drop on them and they don’t have the drop on you
- force them to use both endure pain and defy pain
- Burst them to dead
Condi thieves
- don’t use your best condi burst right off the bat.
- Force them to use both Resistance procs
- Once they loose resistance use your best condi burst
- The best time to do a condi burst is right after they swap weapons.
Condi preasure builds like gingerbread man
- If you are in a fight with a warrior they can last for a very ong time against you, but you will eventually win. But they can run away and reset so its bets just to avoid them in wvw. In PVP you can kill them easilly.
fight done in phases you want to first pop warrior to 50% then run away let his stances go on CD then real fight begins.
nvm what i said emkelly said it all ^ XD
Power builds much like said above .
My own P/d condition is a little different then outlined above given I use RS and BT. I force them to run resistance as early as possible and then steal it off them. Generally they lack in cleanses especially if you can avoid the bursts where they cleanse either by entering zerker or with ire.
In other words using the best condition burst early is fine as it forces them to use a resistance.
I do have a warrior with high boon duration.s Unless resisatnce stolen off him waiting for it to run down just will not happen as there only around a 2 second window where he not covered by it.
Thief is a class that can force them to miss their bursts, doing this means they get no adrenal health he’s glowing red? Don’t go in unless you have a panic blind. Free kill from there.
Condi preasure builds like gingerbread man
•If you are in a fight with a warrior they can last for a very ong time against you, but you will eventually win. But they can run away and reset so its bets just to avoid them in wvw. In PVP you can kill them easilly.
what is that?
Oh sure, So i should not have been so vague about that. so in PVP, a warrior has to contest the point, they cannot run away. so they have to stand and fight. But the catch 22 is that they can last for a long time against you unless you do everything correctly.
Gingerbread man is a dagger dagger condi build which focuses on constant condi pressure through bleeding and torment. It does not have much condi burst so warriors can last for a long time against it, but it will whittle them down at a steady rate. So when I said it’s best to avoid them I should have specified that they just take to long to kill.
When playing this build against a warrior it’s actually helpful to use Auto attack for the extra condies and to time your dodges carefully.
Best Combat “rotation”
- Cnd+steal>Backstab>Auto Attack>Lotus> Lotus> Lotus
- They will pop resistance
- Bandit’s defense (Kick if they don’t have stability) (by tile bandits ends you will have endurance back)
- It gets a little fluid from here
- if you get them on the Ground CnD>backstab
- you’re goal is to get them to waste their resistance and to build up bleed stacks while they have it. The minute their resistace drops they will be taking lots of ticks from bleeding and torment.
Another option against warrior is P/D condi.
You can reliably boonstrip with Rending Shade + Bountiful Theft and that will often get rid of the resistance they are relying on.
Also you can use Shadow Strike to kite them, and once resistance is stolen/on cooldown they will find it impossible to keep you in melee range.
Finally, emkelly is correct that many warriors will just let you stack high damage conditions and then, as they inevitably lose their resistance, they will quickly start to die. Or you can just boonstrip their resistance, which is probably their only anti-condi ability, and watch them flail.
For D/P dash builds, it’s just alternating shadowshot, maybe an auto-attack, and dodging away when they counterattack. This process can be sped up by stealing when it’ll proc PI and by tracking their CDs. When head butt, shield bash, whirlwind, etc. are down, it’s safe to do a couple auto-attacks. This is a very safe, reliable way to slowly kill power warriors. They can’t really kill dash thieves unless we let them.
Condi warriors, on the other hand, usually have too much sustain for this to work and D/P dash builds will just die eventually to Krait Runes procs if nothing else (since those runes can’t be dodged).
Just apply constant pressure here and there, when they go into berserk that’s when you need to make sure to kite, Short bow will carry you.
Kitting a warrior with Sb:
Sb4 to reduce their adrenal health heal
Sb3 or dodge to evade their primal bursts
Sb5 or dodge to keep range
Sb1 to stop them from healing back up
Just don’t take any damage.
Once they are out of berserk then you swap back to d/p and kill them before headbutt is back up. Make sure you can kill them asap now or else you’ll have to keep fighting.
Using the D/P Meta build, Black Powder is your Friend, you will fight in/right outside of it opposite of the Warrior when you can apply pressure, when the Warrior Pops their Endure Pain or the Passive procs you SB 5 away, and lay down poison fields in his position once the Endure Pain is up Black Powder into Steal and resume pressure, time your dodges for his Cc chain and repeat as necessary.
If they are running rifle a/s build, you are at a massive disadvantage. The best is to keep them blinded (if your build allows) and chip at them.
If they are the stun lock variant, keep stun breakers (shadow step and bandits defense) up at all times. One Headbutt and the fight is over.
If they are Durability/Defender tank variant, there really isn’t a way to “win” that fight consistently. Warriors built to tank in the right hands can basically rotate defensively in a way that makes them near unkillable by a thief. On the plus side that fight is typically a draw since the Warrior will lack the burst necessary to kill a thief.
“Youre lips are movin and youre complaining about something thats wingeing.”
If you run d/p staff look at min scherzo’s guide to warrior fights. It’s actually very helpful and it works like a charm in practice.