think i found a build...
The problem I had with AR is the fact that it only triggers on 4 skills (skill#2 – skill#5) and nothing else. SoM triggers even when using utility skills and per projectile using Unload.
It’s a total waste of 30pts that are better spent somewhere else.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
If the concept is to build a regen thief with tremendous sustain, why not just pop 30 into Shadow Arts, and grab both ‘heal on stealth’ traits? I bet you’d live longer than trying to work up a build around a bad grandmaster trait in acrobatics.
Heck, make it a condition build with pistol mainhand, and SoM still makes sense for your heal. Something like this has a whole lot of sustain:
Perma-regen, heal on stealth, heal on bleed ticks, heal on steal.. Just lots and lots of green numbers.
Ratbag Dogsticker (Guardian)
…Yak’s Bend
(edited by Oghier.7419)