think i found a build...

think i found a build...

in Thief

Posted by: wigs.9761

wigs.9761

So ive spent the last 2 days trying to figure out new builds, one that i can keep aR w/ SoM.

think i found one:

20/0//20/30

D/D
D/P

going to try out 10 in trickery for caltrops on dodge, see what kinda health regen i get.

Any other thief’s testing new builds with SoM, and AR feed back would be appreciated.

Using all blinds on utilites.

kinda effy on smoke screen ATM.

think i found a build...

in Thief

Posted by: Sir Vincent III.1286

Sir Vincent III.1286

The problem I had with AR is the fact that it only triggers on 4 skills (skill#2 – skill#5) and nothing else. SoM triggers even when using utility skills and per projectile using Unload.

It’s a total waste of 30pts that are better spent somewhere else.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

think i found a build...

in Thief

Posted by: Oghier.7419

Oghier.7419

If the concept is to build a regen thief with tremendous sustain, why not just pop 30 into Shadow Arts, and grab both ‘heal on stealth’ traits? I bet you’d live longer than trying to work up a build around a bad grandmaster trait in acrobatics.

Heck, make it a condition build with pistol mainhand, and SoM still makes sense for your heal. Something like this has a whole lot of sustain:

http://en.gw2skills.net/editor/?fYAQRAqY4YlcmiO3ey5E+5EB3Dm60m694ri1saFoJA-jkCB4iBE1JyUAg0CQk0A0HwZqFRjtsuIas6ZER16jYSBso0I-w

Perma-regen, heal on stealth, heal on bleed ticks, heal on steal.. Just lots and lots of green numbers.

Snit Dirtnap (Thief)
Ratbag Dogsticker (Guardian)
…Yak’s Bend

(edited by Oghier.7419)