useless !
Stop being bad? I mostly pug TeamQ’s and I’m micromanaging every fight. My w/l ratio isn’t half bad either, especially since most people lost 66% of the time they TeamQ pug. :P
Thief are good, but people wants necro warrior guardian
Thief are good, but people wants necro warrior guardian
Nobody wants a necro in serious PvP. Their lack of stability, condition removal, almost 0 sustain, and ghastly lack of mobility pretty much make them a liability since they can’t hold their own on point for very long as a bunker, can’t burst like a thief/ele, and can’t stack conditions like they can in PvE/WvW due to their lack of condition duration, making Dhuumfire necros the only mediocre PvP build that is viable outside of MM AI spam in team fights.
Most good teams have:
- A warrior
- A guardian
- Another guardian
- A thief/burst ele
- Condispam; Engie does it better. So does Spirit Ranger which also has team support (their new spirit heal essentially gives healing signet to the entire team)
(edited by Viking Jorun.5413)
But teef op… wtf players
But teef op… wtf players
D: In these situations thief is not providing their primary role: Being looted.
So you rather take someone else.
Thief are good, but people wants necro warrior guardian
Nobody wants a necro in serious PvP. Their lack of stability, condition removal, almost 0 sustain, and ghastly lack of mobility pretty much make them a liability since they can’t hold their own on point for very long as a bunker, can’t burst like a thief/ele, and can’t stack conditions like they can in PvE/WvW due to their lack of condition duration, making Dhuumfire necros the only mediocre PvP build that is viable outside of MM AI spam in team fights.
Most good teams have:
- A warrior
- A guardian
- Another guardian
- A thief/burst ele
- Condispam; Engie does it better. So does Spirit Ranger which also has team support (their new spirit heal essentially gives healing signet to the entire team)
waaaaaaaaatttttt… necros are awesome… idk about rank 1, but ppl around rank 200ish run necros….o.o
[Teef] guild :>
Op, as a ranger, i feel your pain; of being neglected, discriminated, humiliated, silenced and rejected. All because of what our creators made us to be. It’s not like we had a choice of wanting to be who want, it’s not like we had a choice of wanting to be what we need, it’s not like we had a choice of wanting to be supportive, it’s not like we had a choice of wanting to be valued and acceptive of who we are.
We had no say whatsoever in our design, in our creation…so why no one accepts us?
At least there’s a line we come across.
Our shortcomings.
(edited by Burnfall.9573)
Burnfall, it’s not because you’re a ranger. Trust me.
We had no say whatsoever in our design, in our creation…so why no one accepts us?
Not sure where you’re from. But most people get to choose their own race/profession and their looks in this game… Maybe try and talk to your provider why you aren’t allowed to.
GL – “The Afternoon’s Watch” [OATH]
We had no say whatsoever in our design, in our creation…so why no one accepts us?
Not sure where you’re from. But most people get to choose their own race/profession and their looks in this game… Maybe try and talk to your provider why you aren’t allowed to.
I think he went with the 2-year contract. He’s gotta pay extra to switch providers.
^That’s rough yeah … Always read the small letters Burnfall. Contracts are evil!
GL – “The Afternoon’s Watch” [OATH]
Never seen that in tpvp or solo queue. Most groups want a good thief..
I…. what? I must be a really bad player because I have a tough time killing a necro.
That being said, I got into soloQ with 2 other thieves, a mesmer, and a guardian, against what looked like a balanced team, and we facerolled them. It was glorious.
I’ve won with 3 teefs in my team.
Bad teef is useless, good teef is good.
Thieves are good, but only at one thing. And that’s roaming + burst support.
And the thing is, to be effective at this not only requires good skill and situational awareness, it also isn’t a role you need to fill with more than one character.
Having one good Thief is great, but anything more is a liability in SoloQ.
Unfortunately I have made the same observations.
Guardians, Necros and Warriors increase a teams chances of winning, multiple Thieves, Mesmers or Elementaliss lower the chances.
Really? Man, I really must not be a good player. Whenever I see 2-3 mesmers on any team I’m so angry because of the amount of condi, shatter, stealth they can put out is so stupid. I feel like they can stealth and dodge better than we can.
Who the hell wants to play a game you always win? Tell them to have fun on their no skill, didn’t win anything worth mentioning victory and then go play with cool people.
Who the hell wants to play a game you always win? Tell them to have fun on their no skill, didn’t win anything worth mentioning victory and then go play with cool people.
:/ Now why would you crush how people are brought up…
Havin good decappin thief (not glassy one) that knows what he should be doin is far more better than all those meta builds that every1 runs and thinks is pro.
a team of 2 or 3 thieves is fine in solo queue depending on your opponents. Of course, if you are playing against 3 bunker engis, you might as well just wait for them to score the 500.