what makes d/d worse that d/p in spvp

what makes d/d worse that d/p in spvp

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Posted by: Salamander.2504

Salamander.2504

The major limiting factor in sPvP is that D/D just isn’t very good. Amongst people who seem to know what they are doing, there’s a ton of D/P (which is simply the best build right now), a decent amount of S/D, a bit less P/D (which serves as a ‘you must be at least this tall to proceed’ build that wrecks people who have no idea how to rotate), with a smattering of S/P (brave soldiers they are) and P/P (kitten Wirriam stop trolling). You never see D/D.///

Out of curiosity, what exactly do you mean by this?

what makes d/d worse that d/p in spvp

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Posted by: Ensign.2189

Ensign.2189

Out of curiosity, what exactly do you mean by this?

I mean that if you want to get into a thief duel off point against a P/D thief it’s going to feel like this oppressive overpowered thing, but if you aggressively rotate around the map the P/D thief is this joke character that doesn’t do anything – it doesn’t +1 effectively, its teamfight is awful, it can’t hold a point against a decap.

That’s why I see them as a sort of ‘you must be at least this tall to ride’ benchmark – if you cannot stop yourself from chasing a P/D thief they’ll act as a hard ceiling that holds down your MMR, but if you attack the capture point, not the thief, then they’re a sign of an easy win more often than not.

It’s the same deal with PU mesmers – utterly obnoxious if you’re foaming at the mouth trying to run them down like a rabid dog, but merely this mildly annoying thing if you focus on the points.

There are a handful of players that know how to rotate on them well enough to still be obnoxious, but they’re honestly playing with a big handicap – it’s simply not a good character in conquest.

what makes d/d worse that d/p in spvp

in Thief

Posted by: Salamander.2504

Salamander.2504

Out of curiosity, what exactly do you mean by this?

I mean that if you want to get into a thief duel off point against a P/D thief it’s going to feel like this oppressive overpowered thing, but if you aggressively rotate around the map the P/D thief is this joke character that doesn’t do anything – it doesn’t +1 effectively, its teamfight is awful, it can’t hold a point against a decap.

That’s why I see them as a sort of ‘you must be at least this tall to ride’ benchmark – if you cannot stop yourself from chasing a P/D thief they’ll act as a hard ceiling that holds down your MMR, but if you attack the capture point, not the thief, then they’re a sign of an easy win more often than not.

It’s the same deal with PU mesmers – utterly obnoxious if you’re foaming at the mouth trying to run them down like a rabid dog, but merely this mildly annoying thing if you focus on the points.

There are a handful of players that know how to rotate on them well enough to still be obnoxious, but they’re honestly playing with a big handicap – it’s simply not a good character in conquest.

Thanks, very helpful!