100% Buff Duration Warrior

100% Buff Duration Warrior

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Posted by: Juken.5391

Juken.5391

100% Buff Duration Warrior. Swiftness, Regen, Vigor, Fury and 11 stacks of might. If you are liking the sound of that keep reading!

Hey guys. I’ve been locked hard in the think tank being part inspired and part desperate to find the build that suits me and I wanted to share it with you. I wanted a general fit all build and looked into what a warrior represents. Lots of damage, mobility and innate tankiness. So the question was how to supplement that.

I’ll tell you now with the guardian getting 100% boon duration is actually a higher commitment then a warrior having to get five pieces of Giver’s armor which gives toughness, healing power and 1% of boon duration per piece. With those stats nothing really helps with the offensive department that the warrior excels in and the guardian is already lacking in.

What makes warriors so much more adept in the boon duration is actually their blue banner. One of the more niche and underused banners around this banner actually provides warriors with an edge over the guardian in terms of defense. Without further adieu here is what is required.

2 runes of the monk – AC vendor – 15%
2 runes of water – 15%
2 runes of the traveler – 15%
30 point in the tactics tree – 30%
Omnom Creme – 20%
Banner of Tactics – 10%

Total -105%

A whole 5% over
Of course boon duration is capped at 100% but it does the job right. Banners having a relatively large radius matched with a lengthy duration the warrior banner’s have a supreme advantage over guardians who have to stand in their consecrations for that 20% buff duration.

Utilities?

Banner of tactics
For great justice
- Free

Signet of rage

Notice that boon duration also affects stances so you can very well forego the banner and go full stance warrior (which is pretty kittycat awesome without extra duration)

Notice that this leaves you with 40 leftover traits and free reign on your armor nomenclature. This is where the real beauty of the build shines. You are allowed to customize this build to your own. If you like being tanky while still being able to dish out damage you can wear soldier’s/knight’s gear to help supplement your endeavors. If you want a regening berserker that darts in and out this build helps you do that. Personally I went for a rabid warrior to make use of the extra might that you have along with the innate tankiness that this build might need.

Understand the next part of this build is purely just my example in particular. Using the rabid build I want more crits, critical damage and condition damage to work with the boons.

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Posted by: Juken.5391

Juken.5391

0 points in strength
20 points in arms
Noticeable mentions
– Furious reaction : The fury is not as important since you already have it up all the time but the vigor really shines here. Being tanky and having more dodges makes for a decent setup. Note that the CD is 30 seconds but the duration is 20 seconds so don’t expect to have it up all the time. Just most of the time. If you don’t want to use war horn I’d pick up this.
-Deep cuts : 50% longer bleeds for you condition warriors.

-Forceful Great sword : The might duration is doubled as well so it is easy to get 25 stacks of might in dungeons.
- 10% crit with swords : Self explanatory
0 in defense

30 in tactics
- Inspiring banners : You do NOT need this. All the major traits in the tactic tree are great. Make use of them.
-Leg specialist : With a cd of 5 seconds this is really good with any sword mh, great sword, axe mh warriors out there.
-Lung capacity : If you want to make use of shake it off as your utility go for it. For great justice doesn’t need this at all.
-Desperate power : Conditional. Which makes this a non-optimal choice already. Along with your innate regen is not too reliable. I can see this on the berserker plan but that’s really that’s it. I do not condone nor advise this much greedy play in game.
-Empowered : A one % increase per boon on you. Which in this game is very powerful if you did not know already. This boon build already has four boons making it 4% along with the 66% upkeep on the vigor you have a 5% increase in dmg. Not bad for 10 points.

-Shrug it off : With a 90 second CD it isn’t too great. It is decent but not really what most want.
-Empowered: an extra 150 power along with the 385 power from the stacks of might? go ahead I say.
-Quick breathing : If you want to cleanse conditions on command and have 100% upkeep vigor this is for you. The added aoe cripple and weaken works well with leg specialist and the innate tankiness you are going for.
Burning arrows : The tactics tree really has too much going for it doesn’kitten Self explanatory.

Inspiring battle standard – required for the regen.

0 in defense

20 in tactics
- Improved signets : Honestly the best of the tier ones in the tactics tree. You can pick up inspiring shouts if you really want to go the shouts build in this but for the general majority here it is.

-Mobile strikes : In pvp this is a must. Honestly I think immobilize is much better in this game then many other games. Very well done on gw2’s part. It goes through stability, makes dodging hard and even one second of it dooms your fate to an incoming zerg. This trait takes that away Otherwise for pve you can go for the destruction of the empowered.

Possible utilities -

Shake it off: Stun breaker and condition removal. On a relatively low cd with a shouts build.
Signet of endurance: More rolls! The amounts of good rolls you are capable of marks a good warrior from a bad one. This plus 100% vigor makes for more rolls.
Balanced stance: Want stability? This is the utility for you. with 16 seconds of stability it rivals the ranger’s Rampage as One. Only with a 40 second cooldown :P

Weapons: Personally I use the longsword main hand and war horn with a greatsword secondary. Supple amounts of dodge, with great movement for the perfect positioning for damage this makes for a decent mix. With the great sword do not finish the full duration since most players will move. Get 3-4 hits in and 3 in their direction. Don’t be afraid to just use the 3 to chip away at an opponent’s hp. Honestly I think the warrior’s great sword 3 is the epitome of what makes the warrior amazing.

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Posted by: Xyonon.3987

Xyonon.3987

Runes will no longer work that good after patch. They want to prevent the usage of different runesets.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: mini.6018

mini.6018

Good job you just discovered a build that people were already using in wvw 18 months ago.

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Posted by: epborden.7492

epborden.7492

The point of posting a build here is not that it has been created or not already, of course it has been created already the game has been out over a year. The point is to share the build to those that haven’t seen the build yet.

Unfortunately for this build, if the hearsay is right on runes, the duration stacking via these runes will no longer work. I hope it isn’t true, but I’m pretty sure it might be true. So this build may not work once the changes happen.

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Posted by: Carpboy.7145

Carpboy.7145

Notice that boon duration also affects stances so you can very well forego the banner and go full stance warrior (which is pretty kittycat awesome without extra duration)

No. People like you are why people think stances are OP. i hope you haven’t told anyone else this.


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

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Posted by: ChaosDoom.8459

ChaosDoom.8459

If you go 30 into tactics and not get Shout Heal, it’s a waste. If you go Shout Heal, then Soldier runes is pretty mandatory. The downtime of boon on Signet of Rage is a couple of secs but conditions pretty are not a problem unless 1 v 1 with condi engi or necro.

Perma fury, swiftness and might are pretty good to have though.

Little Furry – Twin Terror of Crystal Desert
Guild KöMÉ – §Strength, Honour & Duty§

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Posted by: Juba.8406

Juba.8406

ya after patch it will change.

also i think boon duration runes are better on guardians/elementalist , since we have just 3 buffs but those 2 can get much more, also our buffs already on high up time with no boon duration involved.

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

old build is old still thanks for sharing
what I havent tried is perma stability for the lulz of it

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

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Posted by: SplinterCell.6974

SplinterCell.6974

Very close to my All Purpose Warrior build.
Mine is posted in the “Post Your Build” section (pg 3 near bottom).

Always looking for ways to be more effective though… feel free to add comments.

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Posted by: guanlongwucaii.3162

guanlongwucaii.3162

please don’t use this in PVE. having more might uptime doesn’t mean anything when your base DPS is garbage.