1v1 PvP Build

1v1 PvP Build

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Posted by: dylanhamada.2761

dylanhamada.2761

I saw this vid a few days ago but haven’t tried it yet. You might wanna give it a go.

http://www.youtube.com/watch?feature=player_embedded&v=oYtGjQm6oX4

1v1 PvP Build

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Posted by: Dolan.3071

Dolan.3071

Greatsword. Everything into power/precision/crit damage. endure the pain, frenzy, bulls charge, use hundred blades. Enemy dead.

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

1v1 PvP Build

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Posted by: LameFox.6349

LameFox.6349

Warriors have pretty good condition removal, especially with soldier’s runes. There’s the option to have your heal remove two (plus some specific ones if traited), the ‘movement skills break immobilize’ trait, plus warhorn condition removal (even non traited it removes some on it’s #4), shake it off & shrug it off (you can have both of these), and the signet of stamina which is like an emergency ‘make all conditions piss off’ button.

I used to seek out a lot of 1v1 fights in WvW (I still would, just haven’t been in lately) and IMO the main issues are catching a target, surviving their damage, and killing them before enemies show up. Some useful things for this are pretty obvious like the rushing skills, but also keep in mind that ‘immobilise on cripple’ trait. It makes the axe and rifle pretty good for catching people as well, and also keeping them there once you catch them, which is a bit lacking on rushes alone.

The o/h mace knockdown is good for closer ranges. You can cast it while running unlike the axe’s hammer’s cripple which tends to actually lose ground, but keep in mind that even though its range is long it travels slowly so if you went axe/mace the axe throw would go first and the knockdown later. The bow’s immob skill has longer duration than traited rifle or axe, but also slower cooldown and you can’t improve it.

I’m gonna get this fixed for mentioning it ( ) but… ‘on my mark’ has infinite range. You can use it to put people aaages away in combat and slow their run speed.

(edited by LameFox.6349)

1v1 PvP Build

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Posted by: Recently.1043

Recently.1043

Typical glass cannon GS build:

GS / mace or sword + shield
20/30/0/0/20 (or a similar variation that has at least 20/20/0/0/20)
Utilities = Bulls rush + Frenzy + stun break (endure pain or balanced stance) + signet of rage
Runes: Depends i guess, i use superior rune of the ogre (I like the rock dog), anything damage oriented; this is a glass cannonish build.
Zerker amulet/jewel.

Call me when this game gets fixed…. if it ever does….