2-Hand Warr confused on what to skill in?
I assume you mean Greatsword? Because Hammer and Greatswords are apples and oranges. On stats: Vitality is not important. Warriors get tons of Health by default, and Vitality without Toughness is pointless. Power, Toughness and Precision are all good stats to aim for.
If you’re going Greatsword, a solid build is:
Strength: 10 (Berserker’s Power)
Arms: 20 (Rending Strikes and Forceful Greatsword)
Tactics: 30 (Empowered, Lung Capacity and Vigorous Shouts)
Discipline: 10 (Heightened Focus)
You can also go Tactics: 30 (Inspiring Banners, Empowered and Inspiring Battle Standard) for Banner Healing rather than Shout healing.
Do you even lift, bro?
wow i thought i would get flamed for my post lmao…thank you so much that helped me alot cuz i was putting all points in strength and arms
I’ve drifted away from the shout heal build because the best part about it is the amazing condition removal you get with soldier runes. That still works with or without the spec.
It is the most durable spec I have played, without being a complete gimp damage wise, but you will notice the difference in damage you do versus those 30 points in tactics somewhere else. 30 points in tactics is a good marker for how good or bad the person with group support skills is, especially guardian, in your group is, or how much and where you want to solo play. It’s also just flat easier. =)
The 30% longer Boon duration is what seals the deal with the Tactics trait line, really.
Do you even lift, bro?
i set it up and i couldnt complete everything (im lvl 69) but already my health is higher i got more armor and i only took a slight drop in attack…to go one further and feel free to ignore lol but how about the skills? whats your lineup? mine is
Healing Signet
Bulls Charge
Signet of Might
Banner of Stength
Signet of Rage
I’m not going to put down boon duration at all, I have my soldier runes in one set of armor like I said, but I use boon duration runes in my berserker’s. That extra % on your might is very good, and it puts you over the top for 100% up time on fury. But when you get it from the tactics trait line it doesn’t counteract dps wise what you lose from other trait lines. You lose 20% without slashing power and attack of opportunity by themselves. Empowered will only give you 4-6% of that back most of the time.
@doctor: I would trade the banner for “for great justice”. A warrior has to be crazy not to use FGJ whatever else they do.
You mentioned you wanted healing, this could be a result of still using healing signet. At low levels it is GREAT, you’re at the point now it starts to be not as good. It scales very poorly. Get out a pencil and paper I bet the tick-heal isn’t near the healing per second of either other heal. Neither is using the signet for a quick heal.
(edited by SirDiealot.8672)
ok i changed banner out..so for healing it wont matter just get rid of the signet? lol so mending would be betteR?
Either Healing Signet or Adrenal Surge.
I prefer Adrenal Surge.
Do you even lift, bro?
(edited by Oglaf.1074)
you mean healing surge? thats what i got if so ill switch to that
Yeah, Surge-something. Not in-game right now so I’m not 100% certain.
Do you even lift, bro?
At level 80 healing surge is 8440 with full adrenaline. 8440/30 second cooldown is 281 healing per second. Mending 5560/25 is 222. The signet is either 212/s from the regen or 3320/16 (best case scenario) which is 207.
thanks for the breakdown dire i appreciate it
Why do you want to shout heal? If you are going to DPS with a GS then DPS with a GS.
GS/Rifle imo. GS build is always at 100% Adrenaline so Healing Surge will heal you for like 1/3rd or more of your health depending on your hp. If that’s not enough then use GS 3 to get out of trouble, swap to your rifle until you have enough health to charge back in and 100b spam some more. Dodge food gives you 40% faster endurance meaning 40% more dodges a well timed dodge will do more good than a 1.5k shout heal.
20/30/0/0/20