guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
Arcing Slice: Updated this skill’s description to correctly state the boon it applies.
Banner of Strength: This skill’s descriptions have been updated.
Banner of Discipline: This skill’s descriptions have been updated.
Banner of Tactics: This skill’s descriptions have been updated.
Empowered: This trait should now appropriately increase damage for the Stability boon.
Reckless Dodge: This trait no longer enables players to break knockback effects.
Vengeance: This skill is no longer able to rally a player off of kills that grant zero experience.
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What changes have been made to our banners ? new effects or just the description ?
(edited by The Demonic Spirit.3157)
awesome we got nothing real fixed once again :/
Thats what we needed..why im not suprised? Once again we got nothing.. ESO looks better and better
One tiny buff for empowered…… and the rest are tooltip fixes + nerfs/bugfixes……
I can’t believe they didn’t fix our Critical Hit Chance-increasing Traits not showing up on the Hero Panel…
So they just nerfed vengeance for pvp? Wtf really? Stupid, absolutely no reason to take it outside of pve.
welp, no more soloing lupicus for me since you can’t dodge out of the bubble anymore.
So they just nerfed vengeance for pvp? Wtf really? Stupid, absolutely no reason to take it outside of pve.
Getting a rally from killing a minion or pet would be simply unfair to the other players, especially against a minion necromancer. In a downed vs downed fight warriors are guaranteed to win either way. Only one that might come close would be ranger.
Also, vengeance is not a skill you “take”, but rather a downed skill that all warriors have.
(edited by magic fly.2041)
As sad as it is, least we didn’t see any nerfs.
Also of note:
Weapon stats now apply to bundles.
Banners are bundles, so maybe stabbing things with your flag will be a bit more fun.
Just a bugfix patch in terms of classes. Hopefully we’ll see something soon.
Hopefully.
soon.
;_;
Also of note:
Weapon stats now apply to bundles.
Banners are bundles, so maybe stabbing things with your flag will be a bit more fun.
I seriously gotta try leveling a banner wielder.
Imagine the widespread carnage if somebody could actually master such a build =D
Also of note:
Weapon stats now apply to bundles.
Banners are bundles, so maybe stabbing things with your flag will be a bit more fun.
I seriously gotta try leveling a banner wielder.
Imagine the widespread carnage if somebody could actually master such a build =D
I don’t know if we’d see carnage, but it sure would be hilarious.
wait, I currently do more damage per hit with my banner than my exotic axe. does this Weapon stats now apply to bundles, actually mean a nerf? not like it matters since the attack speed is so slow but… banner 4 does pretty good dmg on crit.
So they just nerfed vengeance for pvp? Wtf really? Stupid, absolutely no reason to take it outside of pve.
Getting a rally from killing a minion or pet would be simply unfair to the other players, especially against a minion necromancer. In a downed vs downed fight warriors are guaranteed to win either way. Only one that might come close would be ranger.
Also, vengeance is not a skill you “take”, but rather a downed skill that all warriors have.
Rallying during vengeance off a minion isnt op, and it said no experience, wouldnt that apply to players.
Considering the drawbacks of Vengeance, it wasn’t unbalanced at all. 99% of fights you’re already dead before Vengeance has charged up!
Considering the drawbacks of Vengeance, it wasn’t unbalanced at all. 99% of fights you’re already dead before Vengeance has charged up!
Exactly. It was fine the way it was. They always messing with kitten.
Its not like that cheap-kitten Vapour Form that Elementalists get which you can use before your butt even touches the ground and scuttle away.
Jesus H Christ on a pogostick, Anet!
I’m so happy they updated my banner descriptions. I was very scared that the Warrior wasn’t going to get the much needed improvements. Thank You Anet. You have been looking out since day 1.
The only thing that could make this patch even more awesome is some more underwater improvements.
(edited by Akumu.7238)
wth is wrong with all of you? we don’t need anything else
Yea, Warrior is so perfect. /delusion
wth is wrong with all of you? we don’t need anything else
They don’t need anything else when playing in Spvp because warriors end up facing noobs left and right. Now when warriors enter competitive pvp the warrior is outclass and must force to roll support spec or glass cannon spec. They also have control benefits here and there to keep some opponents occupy.
You see the thing with glass cannon warriors is that they need to stay in groups or if they lucky to find a bad player or average they can beat them in 1 vs 1. They use all their cool downs and once that goes its nothing but defense time. They don’t have much survivability unless they have mobility weapons.
wth is wrong with all of you? we don’t need anything else
err, would be nice to see the defense tree 11 and 12 traits reworked to bring them up to par with our other grand mastery traits which they dont even come close to right now…
maby have one of em give protection boon…
the defense tree is woefully underpowered at the moment…
also still the 0.1% burst damage per point into the dicipline tree… really?
Those are minor fixes, don’t expect revamp just like that eh.
Wow. It is almost embarrassing how clueless some of the warrior mains are.
I do not main a warrior, I main an engineer, but I have all professions at 80 and geared up. with some of the dysfunction and bugs plaguing other professions, warriors have it golden, yet cry like I see on this thread?
If some of you that are complaining, got out and leveled other professions, to see what it is like for the other classes, you would be ashamed of yourselves for complaining about this profession.
Pff, cc warr builds work fine in tournaments. Mace/Mace hammer with 0/0/30/30/10 soldier or clericjewelry works with 2/3 shouts just fine in tournaments. I win most 1v1’s and bring great utility in team fights.
Wow. It is almost embarrassing how clueless some of the warrior mains are.
I do not main a warrior, I main an engineer, but I have all professions at 80 and geared up. with some of the dysfunction and bugs plaguing other professions, warriors have it golden, yet cry like I see on this thread?
If some of you that are complaining, got out and leveled other professions, to see what it is like for the other classes, you would be ashamed of yourselves for complaining about this profession.
for the record i have a level 80 guardian, 80 thief, and an 80 necromancer…
I admit the necro is kinda meh… the guardian is a flashier version of the warrior that actually can tank stuff, support, and deal with conditions… the thief, well we wont talk about the thief…
Wow. It is almost embarrassing how clueless some of the warrior mains are.
I do not main a warrior, I main an engineer, but I have all professions at 80 and geared up. with some of the dysfunction and bugs plaguing other professions, warriors have it golden, yet cry like I see on this thread?
If some of you that are complaining, got out and leveled other professions, to see what it is like for the other classes, you would be ashamed of yourselves for complaining about this profession.
This thread is mostly about pvp than pve and you’ll understand where some are coming from. Sure warriors looks fine in pve mostly because they excel at pve, but in pvp they seem pretty limited like a few other professions that have to choose certain specs to be viable.
Pros and Cons…..Pros and Cons everywhere….
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