33% bleed duration - kinda silly, no?
sigils and runes.
Its not just the bleed duration, they also nerfed Attack of opportunity making it 5% instead of 10%.
sigils and runes.
I mentioned this when they first announced the changes, it would make sense for it to be at least 35%.
Runes can give 45% and the bleeding sigil gives 20%, which (with the trait) leaves you at 98% bonus bleeding duration, forcing you to use giver’s weapons, food or the 10% condition duration sigil to reach the cap.
Since food and giver’s stats aren’t available in pvp, that means you’d need to sacrifice both your sigil slots to reach a full 4s bleed on flurry (the on-crit trait also benefits notably.) Previously, you could reach the cap with the trait, runes and 1 point into Strength.
Well, reaching full 100% condi duration doesn’t matter anymore, since they added the partial condi ticks.
I replaced one of my sigils with a condition duration one and I am back to 98%. My Flurry is hitting for a whole 4sec again, but I did wish I had 100%! =D