5 War Dungeon Run
If you were talking about my topic in general, no where did i say 5 signet warriors should be booted. The discussion was whether said warrior build, together with full zerker gear was a recipe for disaster.
I have two three dungeons in mind for you guys to try out. Ac, which should be relatively easy, arah which will be a significant challenge, and ta for the masochists.
Good luck with this endeavor!
There were two or three threads that discussed 5sig warriors in the general Discussion forums, so I apologize if I don’t recall which one, but I do recall someone saying that they got booted from FotM because they were a 5sig warrior.
I’d like something of medium difficulty, so I might skip AC.
TA might not be a bad choice. Why would it be for the masochistic?
I’d personally boot a 5 sig warrior from my group hands down. They bring nothing to the table and the argument that his dmg outweighs his lack of utility is nonsense!
But yeah feel free to try the game on hard kitten mode… If the warrior class wasn’t simple enough to play, lets equip 5 passive skills.. And im sorry to say i am a bigger fan of FGJ which brings as much dmg as your 5 signets put together! (Bc you give it to the whole group)
You are just kittening yourself with 5 signets and numbing down the game to auto hits and dodging! With no means of utility and no means of sustainability!
i would boot a 5sig warrior as well. you bring no support, my banner regen warrior does probably as much dmg as a 5sig, but he puts regen on the hole team for 100% of time. An if somone drops an ya dont wanna waste time picking them up boom banner brings them back to life. its just not a good support build warriors have so much support and to ignore that support is hurting your team cause they may not be able to be as supportive as you.
Is it doable? Probably. if all 5 are extremely skilled. But what’s the point of purposely handicapping yourself?
I’ve run with 2 × 5 sig warriors in my party before, and it was pretty bad. Like most 5 sig warriors, they were noobs too. It was getting to the point where i stopped resing them since they would be downed ever ~10 seconds or so, and it was absolutely pointless to constantly waste time resing them only to watch them get downed against instantly. Running dungeons with everyone having Zero support skills is masochistic basically. Sure its doable, but whats the point? Its not gonna prove that 5 sig warrior is superior. All it proves is that you’re a masochist.
lol recently nice signature im from sea of sorrows and i gota agree with you.
There were two or three threads that discussed 5sig warriors in the general Discussion forums, so I apologize if I don’t recall which one, but I do recall someone saying that they got booted from FotM because they were a 5sig warrior.
I’d like something of medium difficulty, so I might skip AC.
TA might not be a bad choice. Why would it be for the masochistic?
it’s masochistic because most people already consider packing more condition removal than normal in TA.
with 5 sig warriors, you have no real condition removal other than the timer-ed on the heal signet.
scaryyyyyyyy.
why not do a variety of dungeons? i mean, you don’t have to do all the paths. just one per dungeon to showcase how 5signet warrs handle a variety of threats.
like AC p3, the TA up path with melrona, and arah p3? arah is honestly not very condition heavy. it’s just a lot of getting out of red circles and mobs that actually pack a punch and can take hits.
btw how will you be judging effectiveness? speed of the run? total party repair costs? total number of downed players and deaths?
(edited by alcedonia.7831)
Here is my attempt, 5x GS + LB for constant AOE Might
http://is.gd/gJbEDV
5x GS with Aegis -> perma block (pretty much), not sure if the sigils proc. with only 45% crit chance. Time it right, and most of the attack can be blocked due Aegis. Con : no condition removal, weak heals.
A perfect rotation would be :
Everyone uses SoF with Burst Skill on the longbow, followed by the finisher Arcing Arrow, everyone should have 10+ stacks maybe more.
- GSW1 uses SOR
- aggro trash/boss and dps
- Switch to Longbow, Burst Skill -> Arcing Arrow (as soon its up again)
- GSW2 uses SOR
- repeat first 4 steps.
(edited by Kyma Grey.9410)
5 signet is worse than 4 signet + FGJ!, and that’s just start of that slippery slope.
I should have mentioned. I’m not pro-5Sig warrior. In the case for experimentation, I’m keeping a neutral stance. The thread isn’t a discussion about whether or not 5 sig warriors are better or worse for a dungeon run. It’s an opportunity for 5 sig warriors to defend their case by showing us what they can do in a party.
alcedonia, as far as variety of runs, I suppose I could do multiple runs – it’s just that I don’t want the video to run overly long. You do bring up really good points, and I suppose I shouldn’t discount AC right off the bat.
As far as judging effectiveness, I will mainly be bringing the video as a presentation so that others can judge the effectiveness of the two groups compared to each other.
I think that most people judge success of runs as Speed of the Run + Minimal amount of Deaths.
Thank you Kyma Grey for the suggested build!
And what would that prove? That game is easy? I don’t really get your idea when 5-sig build is just inferior to other options. There are no ifs or buts.
(edited by Wethospu.6437)
With some Omnomberry Pies you should be able to do one of the easier dungeons, for sure.
Do you even lift, bro?
I’m down to do a 5war dungeon run. I’ve done a 4 warrior + ranger run once in CoE and it was fine. Made for some very entertaining Alpha fights. Warriors all clumping together adds perma uptime on fury through FGJ, huge might stacks, if multiples are running shout heals then you are looking at strong area healing as well. One of them running hammer to ensure lenghty uptime on weakness increases survivability. I feel like a 5 warrior run is alot stronger than something like 5 theifs or 5 mesmers.
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Not so sure about signets, but I can bring a support guardian for perma regen and boon duration increasing if you want that kind of warrior.
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I have an all warrior guild, and we run 5 warrior dungeon runs all the time, we aren’t all signet builds, but everything just melts in seconds lol, its fun.
i’m confused on what you would try to proof?
5 signet Vs for example 5 sonic booms that go till Healing shouts.. aka 10/30/0/30/0.
Yes there dps will be a bit lower then your (and yes only a bit) but they dont have to be carefull, if they all run Fgj/Sif and soldier runs.. that means constant condition removal 10k healing every 20 seconds… they can smash headfirst into encounters, whereas the 5 signets will need to dance around trying to stay alive.
if the warriors use omnomberry pies they’ll easily destroy any content in a fraction of the time a normal group does. if not, they’d probably still be ok, mabye some more ressing.
invite Wrathdancer when your forming send me a tell in game so i can add you to list and we can coordinate something.
ok so you have 2 groups, correct? what is the control group? a party of 5 different classes? or 5 warriors without 5sig?
will food be allowed? cos if food is used for the 5sig, food should be allowed for the control group as well.
I’m down to do a 5war dungeon run. I’ve done a 4 warrior + ranger run once in CoE and it was fine. Made for some very entertaining Alpha fights. Warriors all clumping together adds perma uptime on fury through FGJ, huge might stacks, if multiples are running shout heals then you are looking at strong area healing as well. One of them running hammer to ensure lenghty uptime on weakness increases survivability. I feel like a 5 warrior run is alot stronger than something like 5 theifs or 5 mesmers.
He means 5 warriors all using 5 signets during the run to try to prove a point cause of a thread where people talked about kicking 5 signet warriors. I love runs with multiple shout/banner warriors. (shout here)
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I’d personally boot a 5 sig warrior from my group hands down.)
I personally boot people out my group that kitten at other group members about their builds before they’ve even seen them play. Sure 5 sig can be terrible in the hands of a terrible player but I’ve seen plenty of excellent ones too. It’s a lazy build for sure but I’ve never failed a dungeon or fractal because of one.
Actually, it’s better off throwing a mesmer inside for Time Warp.
or 2. In fact, my fastest boss takedown was with 2 mesmers and 3 warriors – it took only ~ 20 seconds to take catgolem in fractals down(the one that spreads poison)
What can be better than a warrior? Time-warped warrior.
Actually, it’s better off throwing a mesmer inside for Time Warp.
or 2. In fact, my fastest boss takedown was with 2 mesmers and 3 warriors – it took only ~ 20 seconds to take catgolem in fractals down(the one that spreads poison)
What can be better than a warrior? Time-warped warrior.
Yeh 2-3 full zerker warriors can destroy quite a few bosses in 1 time warp + frenzy. Happy times.
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Actually, it’s better off throwing a mesmer inside for Time Warp.
or 2. In fact, my fastest boss takedown was with 2 mesmers and 3 warriors – it took only ~ 20 seconds to take catgolem in fractals down(the one that spreads poison)
What can be better than a warrior? Time-warped warrior.Yeh 2-3 full zerker warriors can destroy quite a few bosses in 1 time warp + frenzy. Happy times.
the flip side is, if the zerker warriors have no idea what they’re doing, or stay put when they should be gettingtfo, it can also lead to wipes because everyone is bunched up.
I would volunteer but I am not a proponent of the build. I would play at my fullest though.
I don’t think any dungeons would be particularly hard for such a team anyway, assuming all the players are good.
I would volunteer but I am not a proponent of the build. I would play at my fullest though.
I don’t think any dungeons would be particularly hard for such a team anyway, assuming all the players are good.
See here in lies the problem… your talking about “very good” players and that’s why theis “experiment” would fail.
This is personal observation, but i’m quite sure i’ll be backed up in this… 90% of the signet warriors are bad. stop making excuses, yes there are some very good signet warriors but those are most of the time guilded and will run with friends… pugging with signet warriors is usually a nightmare, and not nessecaraly because they bring no support.
The biggest problem of this spec is it makes people lazy, they have 5 buttons to press.. that’s it, and they most likely have done so for very long.
the mindset of people who bring utility needs to be broader, to use a shout warrior as an example, he needs to know where his team is, know the ranges, know when to heal/remove conditions And ontop of that still dodge and weave and watch he does not die… the signet warrior just needs to watch the red circles on the floor, that’s it.
5 signet warriors are not bad players per se,… it breeds a bad playstyle.. a playsyle of being solo and only looking out for yourself.
And this is the exact reason they are looked onto as “not that good to bring with you”.
Meh, I ran 5 signet while leveling and it didn’t make me play bad.
I think the problem with the 5 signet players is, they don’t understand the game very well, which is what leads them to think it’s comparably strong to other builds. As a result they also play badly.
All I see from a majority of posts is “welcome to GW2 where you’re not allowed to have fun.”
Why can’t a team of 5signet warriors try something just for fun?
I like this idea. But I suggest 1 of the warriors run banners of strength and discipline, with FGJ and signet of rage for elite (reason: battle standard has a long down-time whereas those traited banners have almost 100% up-time). The other 4 warriors run signet of might and fury with FGJ or On My Mark (only if there’s too much FGJ, and you can’t go over 25 stacks of might). Doing this (4 signets), instead of stubbornly going all 5 signets, would improve DPS by a lot.
(edited by KazNaka.4718)