A Suggested QOL Change to Mace/Shield

A Suggested QOL Change to Mace/Shield

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Posted by: BurrTheKing.8571

BurrTheKing.8571

A melee player needs to be able to remain in range in order to be effective, this is obvious. While I personally think main hand mace is a good weapon, sometimes it’s just far too easy for people to get out of my very short range. I often you sigil of Hydromancy and it can help but it’s not enough. Changing one skill would dramatically increase the quality of life of Mace users:

Pommel Bash: Daze your foe with a pommel bash. If you interrupt them, they are crippled for 5 seconds.

Range: 300

Because it requires a interrupt, it makes soft CCing your foe more skillful. The range would be the same as the bash on Ranger GS, helping it serve as a mini-gap closer.

Also, can we please merge the Missile Reflect and Shield Master traits? I would guess that most War’s would even be willing to lose the tiny bit of toughness to just have the CD reduction and the reflect. The reflect is infinitely more useful, so the Shield trait is almost never used, especially since Dogged March is in the same spot.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

A Suggested QOL Change to Mace/Shield

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Posted by: Simon.3794

Simon.3794

Nah, mace is already a pretty strong dueling weapon.
there’s really no need in buffing it farther in dueling area.

about the traits, both are way too good to merge imo.
if anything, i would more happy to see the merge of reflection and cull the weak.

A Suggested QOL Change to Mace/Shield

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Nah, mace is already a pretty strong dueling weapon.
there’s really no need in buffing it farther in dueling area.

about the traits, both are way too good to merge imo.
if anything, i would more happy to see the merge of reflection and cull the weak.

Simon, come on man.

You should know you don’t balance the game around something like dueling. The game was never built around 1v1 nor should it be, it’s a team game.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

A Suggested QOL Change to Mace/Shield

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Posted by: Simon.3794

Simon.3794

Nah, mace is already a pretty strong dueling weapon.
there’s really no need in buffing it farther in dueling area.

about the traits, both are way too good to merge imo.
if anything, i would more happy to see the merge of reflection and cull the weak.

Simon, come on man.

You should know you don’t balance the game around something like dueling. The game was never built around 1v1 nor should it be, it’s a team game.

in that case, gs/ms build lacks in a lot of areas, like really a lot, to be in team match, lol
it’s just generally not a team build, at least i wouldnt recommend.

if really want mace, i would suggest mace sword lb carrion, gs/ms is just generally not for team in the most profound of it’s core…unless it gets some serious big changes in some way imo.

(edited by Simon.3794)

A Suggested QOL Change to Mace/Shield

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Posted by: BlackTruth.6813

BlackTruth.6813

More and more misconceptions.

Mace is A LOT stronger in team fights because Mace baits cool downs, dodges, and punishes having no stun breaks hard. That means focusing down a target becomes easier if you’re good with it. Same with Hammer. Not to mention it scales HARD with boon stripping from team mates.

It is NOT simply a 1v1 weapon.

And in situations where you can’t stun, there is still immobilize.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

A Suggested QOL Change to Mace/Shield

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Posted by: Simon.3794

Simon.3794

man, i guess blacktruth is right, it’s DEFINITELY A LOT stronger in team fights then in duel.
it’s just as useful as hammer and do so good with boon stripping team.
and it is probably the only weapon that can bait cooldowns, dodges next to rifle ( ask me nothing here please.
you should already be reckting so many kitten s in teamqs! it’s just misconception that made you think that mace is not stronk in teams, listen to the blacktruth because he only speaks the truth.

(edited by Simon.3794)

A Suggested QOL Change to Mace/Shield

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Posted by: BurrTheKing.8571

BurrTheKing.8571

More and more misconceptions.

Mace is A LOT stronger in team fights because Mace baits cool downs, dodges, and punishes having no stun breaks hard. That means focusing down a target becomes easier if you’re good with it. Same with Hammer. Not to mention it scales HARD with boon stripping from team mates.

It is NOT simply a 1v1 weapon.

And in situations where you can’t stun, there is still immobilize.

I run with a boon stripping Necro or Mes and the combo earns me a heathy amount of angry messages.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

A Suggested QOL Change to Mace/Shield

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Posted by: killahmayne.9518

killahmayne.9518

Honestly Mace is almost there, well at least the mainhand. I just wish for a few things.

#1: Somehow make the blow part of the counterblow more reliable and effective. I feel like the opponent should be punished if they are in melee range and hit you. They need to extend the range on this attack because it is laughably easy to dodge.

edit: I’ll continue on with my rant cuz i g2g

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

A Suggested QOL Change to Mace/Shield

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Posted by: BurrTheKing.8571

BurrTheKing.8571

Honestly Mace is almost there, well at least the mainhand. I just wish for a few things.

#1: Somehow make the blow part of the counterblow more reliable and effective. I feel like the opponent should be punished if they are in melee range and hit you. They need to extend the range on this attack because it is laughably easy to dodge.

edit: I’ll continue on with my rant cuz i g2g

Counterblow can be really wonky. It hits hard when it does hit, but often times if you’re reflecting missiles and move in to melee range it refuses to trigger. I would rather have that 3-4k hit than the adrenaline.

A tiny bit more range would be good as well. The speed seems fair, it hits kitten a fairly short CD so that reaction time is needed.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Brigg.6189

Brigg.6189

Agreed with OP. Mace was always a decent weapon but it just seems like it could have used compensation for the skullcrack nerf. Maybe you could stick the cripple on counterblow. Pair that with leg specialist and you could really punish someone.

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Posted by: Caedmon.6798

Caedmon.6798

I know it might be pretty far fetched…But seeing how revenant will be able to throw a hammer.Why not make 3 into a projectile with added cripple ?

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Posted by: YuiRS.8129

YuiRS.8129

It’s not a quality of life change, it’s a straight up buff.