Additional skill idea for each weapon.

Additional skill idea for each weapon.

in Warrior

Posted by: Boottspurr.9184

Boottspurr.9184

I thought of an interesting mechanic for a possible addition to the burst mechanic for warriors. What if each weapon, in addition to the current burst skill, had another powerful option – but this option, no matter what the weapon, would put every skill of the current weapon on cool down for several seconds.

The idea is that the warrior would basically be either hurling the weapon with all their might/lodging it in their opponent/overloading the rifle/breaking their bowstring, etc – which would basically leave them without a weapon, or force them to switch sets.

The skills would have to be relatively powerful for it to be worth it.

Boottspurr from World of Enders [WoE]

Additional skill idea for each weapon.

in Warrior

Posted by: Blackhat.4016

Blackhat.4016

Interesting idea but here is the problem:

A single dodge would make the warrior useless for a few seconds. I know there are other ways to prevent the damage but dodging is the easiest one and since every profession can dodge everyone would have a build in counter.

Besides that I don’t think the warrior lacks damage. There are other things which need some improvement.

Additional skill idea for each weapon.

in Warrior

Posted by: Boottspurr.9184

Boottspurr.9184

The abilities don’t need to be damage based to be “powerful”; they could have utility.
Also, just like the current burst doesn’t make you lose your adrenaline if you miss, these skills could simply go on cool down themselves if you miss (or lose your adrenaline) but not put all your skills on cool down.

High risk, high reward is fun!

Boottspurr from World of Enders [WoE]

(edited by Boottspurr.9184)