Adrenaline... The Point?

Adrenaline... The Point?

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Posted by: Danny.1594

Danny.1594

Okey im a warrior level 80 full exotic gear from dungeons been playing a while.. and honestly from level 1-80 i prob used my adrenaline skill maybe 5 times.. barely

whats the use/point of the adrenaline skills? imo they suck. or maybe im just a noob

but if i have FULL Adrenaline i get +12% damage and health regen if i do NOT use adrenaline and just leave it at full

or i could use my Adrenaline skill and then get like a crappy 2k damage ¬_¬ … yat… my 100 blades skill dose 10x the amount a full Adrenaline skill dose… so why on earth would i use adrenaline if i can just store it and get hp regen + 9% crit chance or +12% damage with adrenaline full?

i think Adrenaline skills should be way way more powerful or atleast something better that you would use ur Adrenaline for… imo… they are terrible and are better if u just store the Adrenaline rather than use it =/

[edit by mod] try to fix the double post Bug [/edit]

(edited by Moderator)

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Posted by: Dead.7385

Dead.7385

Depends on your wep. Personally:
Mace = extra stun. Really good in PvP and good in PvE.
Longbow = Combo ring of fire. Sets any mob on first and any projectile shot through it adds burning effect.

Those are both strong. Toss in a very nice condition build ranger/theif etc and that burning tick can do some nasty dmg.

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Posted by: Detahmaio.2014

Detahmaio.2014

Not sure if serious. The rifle skill hits pretty hard,Underwater stuns,Mace stuns,Longbow does burning damage,Axe does extra damage.

The healing ability heals more if you have more adrenaline. All those abilities listed on top have EFFECTS with EXTRA damage.

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Posted by: RaoZaoku.5289

RaoZaoku.5289

10k Snipe would say otherwise.
However you already answered your question, you store it up for that extra damage.
/thread.

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Posted by: Sami.1560

Sami.1560

Axe/Rifle: Massive spike damage
Mace/Hammer: Crowd control
Sword: Cone immobilize (hint: you can combine it with 100 blades)
Greatsword: With the right build you never need to press F1.

If you don’t need those tools at the time, don’t use the burst and enjoy the damage/regen/etc bonus depending on your spec.

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Posted by: Defektive.7283

Defektive.7283

Using your F1 can give you back Endurance.

Getting Adren is fairly easy and quick with the right setup.
+9% Crit chance
+12% Damage

Adren is awesome.

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

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Posted by: kuroi.5467

kuroi.5467

i’d compare this to a guardian’s virtues. in my almost 200 hours of guardian play, i’ve pressed F2 and F3 a total of two times in what i’d call an “effective” manner. but they provide passive effects that are utterly critical to my playstyle (an inherent sacrifice of tough/vital for passive regen and aegis). F1 only becomes useful with traiting.

maybe you could think of it as an extra signet.

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Posted by: Angriff.1935

Angriff.1935

I don’t know if you’ve ever even equipped a hammer, but F1 is the button you will want to press every time you can use it.

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Posted by: Doobie.6983

Doobie.6983

Personal experience, I have been using Axe and shield, pressing F1 when the adrenaline gauge is full, will give a finishing move(most likely).

Tunes Bloodscream – Charr Warrior of the Blood Legion

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Posted by: ODB.6891

ODB.6891

It sounds like the OP is talking about eviscerate damage with full adrenaline. The OP is saying that eviscerate should deal more damage ..considering the trade off of losing the bonus damage from berserker’s power, the extra healing from adrenal health, and the bonus critical chance from heightened focus. It sounds like the OP is running a similar build to mine, in which I have all three of those traits.

I still have pretty garbage gear as I’ve only recently reached 80 and have yet to participate in pvp, but I’ve noticed that eviscerate only hits marginally harder than a few swings of my axe #1 attack. I’ve been reading that it hits up to about 5k when properly geared…not sure if that’s really the max or not, but that seems pretty weak for the trade off.

Sure, the other weapons do have bonus effects that make F1 worthwhile in pvp apparently. This is what makes me assume that the OP is talking about eviscerate. Considering the other F1 attacks seem to incorporate some sort of bonus effect (stuns, immobilize, fire combos) and all eviscerate really gives is extra damage (non traited)…I can see where the OP is coming from.

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Posted by: Edelweiss.9815

Edelweiss.9815

And here, ladies and gentlemen, is the sad example of Warrior’s reality. Greatsword, never swapped it for 80 levels straight, never change the build. Says something, doesn’t it?

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Posted by: Immorality.9814

Immorality.9814

Yeah the weakest adrenal ability is probably the great sword one, because it gives fury something which many warriors already get from Signet of Rage or For Great Justice!

Eviscerate on the other hand i really like, i play mostly pvp and it combos really nicely with the huge burst from a frenzied greatsword to really smack someone down. The rifle snipe can be used to a similar effect. The hammer one is awesome as well definitely a worthy addition to the lineup.

The other ones however are a bit sub par and some changes would be appreciated.

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Posted by: Red Falcon.8257

Red Falcon.8257

Two words: Eviscerate, Killshot.

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Posted by: Artaz.3819

Artaz.3819

Either you build for Adrenaline gain/Building Momentum/Critical Burst and use the F1 as another attack or you build for Berserker’s Power/Adrenaline Health/Heightened Focus and basically never use your adrenaline attack; both work and both feel like completely different playstyles (obviously, the latter feels easier but creates a lot of build constraints).

All F1 bursts are not the same.