Advice on a guar-- Support Warrior

Advice on a guar-- Support Warrior

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Posted by: Wolfgang Hype.8970

Wolfgang Hype.8970

I’ve tried playing a guardian, but it in general didn’t fit my style. Warrior I’m liking a lot more, but I still want to support. My current build is looking like 0/0/20/30/20 for the banner/shout healing, better reviving, ability to revive myself, and hammer time. I’m thinking I might just go for offensive gear (Berserker’s or Knight’s) to offset the lack of offensive stats provided by the trait set-up. No clue what to do for runes, maybe Altruism if Vigorous Shouts turns all shouts into healing skills? If not probably just some gems. Looking at Hammer main with sword/mace/shield/horn/rifle on switch.

Thoughts? Suggestions? Flames? No, wait!

Tarnished Coast – Association of Classy Tyrians [ACT]
Shyamal- Asuran Necromancer | Varg Houtman- Norn Ranger
Nemo Randolf- Human Guardian

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Posted by: Maylojager.1307

Maylojager.1307

20/25/0/0/25,
full zerk, greatsword
there you go.

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Posted by: HannaDeFreitas.4236

HannaDeFreitas.4236

Shout healing heals for unnoticiable amounts for a high DPS cost.
If you want to support on a Warrior do it through offense, else play a Guardian and support properly.

Or you could go banners so you carry Banner of Disc which gives DPS to your team, use EP to tank while DPSing and FGJ for support.
This way you’re still being decent while supporting.

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Posted by: Wolfgang Hype.8970

Wolfgang Hype.8970

Well, the thought with shout healing is take Altruistic runes and give myself a second FGJ. Then again, I guess just having Lung Capacity kind of makes that redundant.

The build you described is pretty close to what I’m using now, with a few modifications. It’s working well for me so I was thinking of going a bit more support. I guess it might not be necessary.

Tarnished Coast – Association of Classy Tyrians [ACT]
Shyamal- Asuran Necromancer | Varg Houtman- Norn Ranger
Nemo Randolf- Human Guardian

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Posted by: Dolan.3071

Dolan.3071

I’m traited similar to this, the number of times sweet revenge has saved my kitten #8230;. I go healing banners as I use banner of discipline regularly. However I’ve got 20 in arms instead of defense in order to boost my precision and get FURIOUS GREATSWORD. Full PVT armour and zerker trinkets gives enough precision to crit on every hit, as well as being incredibly durable from all that Vit/Tough.

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

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Posted by: Faranox.4217

Faranox.4217

I love playing a support oriented Warrior.
My suggestion: try the Quick Breathing trait with the Warhorn. I’m hooked and people love it!

Chops Mcgee, of Anvil Rock

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Posted by: Brigg.6189

Brigg.6189

shout healing unnoticeable? 3576 x5 people = 17880 total healing every 20s without any +healing used. Imagine if you stacked a couple shout wars.

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Posted by: xiv.7136

xiv.7136

warhorn is broken btw, it converts cripple before removing it, and leaves things like confusion etc

Shout healing is ok in coordinated teams for one reason: soldier’s runes.

And let’s face it, what else are you gonna do on warrior?

Banners? ROFL.

________________________
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Posted by: Brigg.6189

Brigg.6189

I’d be more inclined to take warhorn condition→boons if it worked for the whole party, but I’m fairly certain it doesn’t.

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Posted by: CookMETEnder.7582

CookMETEnder.7582

shout healing unnoticeable? 3576 x5 people = 17880 total healing every 20s without any +healing used. Imagine if you stacked a couple shout wars.

I don’t think unnoticeable is the right word.
I think the word we are looking for is not efficient or effective…

I MUCH rather have two guardians bouncing holy rays of light between them than a Guardian with a supportive warrior on the side.
It’s nice to have that warrior, but two unique guardian builds is much better.

The warrior support build is great. It’s just that whatever support you can do with a warrior is, overall, out shined by what a guardian can do.

Now, if we’re talking about offensive support, you may have an argument.

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Posted by: Faranox.4217

Faranox.4217

I’d be more inclined to take warhorn condition->boons if it worked for the whole party, but I’m fairly certain it doesn’t.

In my experience it effects allies within range. Could be <5 though, I haven’t really tested it.

Chops Mcgee, of Anvil Rock

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Posted by: Red Falcon.8257

Red Falcon.8257

shout healing unnoticeable? 3576 x5 people = 17880 total healing every 20s without any +healing used. Imagine if you stacked a couple shout wars.

Except it’s almost never really 3576 x5.

That only happens if:
- all people are in a 600 radius from you (very rare in fights that matter)
- all people are damaged; for every single person not damaged you “overheal” and need to remove 3576 from the total (this also happens a lot)
- nobody is poisoned
In real in-game scenarios shout healing average half the healing it does in theory, due to those big limitations.

Let alone that:
- You don’t have EP, thus your lasting power is greatly reduced, and you cannot tank mobs to prevent spikes that will instead go to your team (EP tanking Vet Wars in Ascalon for instance).
- You don’t have stability in any form.
- SIO steals conditions that proper support builds could convert to boons
- SIO is useless in scenarios where conditions are not present or ignoreable aka most of the endgame
- OMM is useless with Necro/Ranger in your team
- No Bolas to lockdown bosses
- No Banners so nothing of all those team buffs
- Your damage is half that of a DPS warrior

Downsides vastly overpower the small benefit of healing shouts.
It’s just a bit less useless than a signet build.

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Posted by: Dolan.3071

Dolan.3071

shout healing unnoticeable? 3576 x5 people = 17880 total healing every 20s without any +healing used. Imagine if you stacked a couple shout wars.

Except it’s almost never really 3576 x5.

That only happens if:
- all people are in a 600 radius from you (very rare in fights that matter)
- all people are damaged; for every single person not damaged you “overheal” and need to remove 3576 from the total (this also happens a lot)
- nobody is poisoned
In real in-game scenarios shout healing average half the healing it does in theory, due to those big limitations.

Let alone that:
- You don’t have EP, thus your lasting power is greatly reduced, and you cannot tank mobs to prevent spikes that will instead go to your team (EP tanking Vet Wars in Ascalon for instance).
- You don’t have stability in any form.
- SIO steals conditions that proper support builds could convert to boons
- SIO is useless in scenarios where conditions are not present or ignoreable aka most of the endgame
- OMM is useless with Necro/Ranger in your team
- No Bolas to lockdown bosses
- No Banners so nothing of all those team buffs
- Your damage is half that of a DPS warrior

Downsides vastly overpower the small benefit of healing shouts.
It’s just a bit less useless than a signet build.

Endgame consists of more than simply farming CoF1. Most dungeon encounters will last much longer than what a team of zerker warriors getting time warped will. Endure Pain has an ungodly long cooldown, and in every situation other than CoF it will be wasting a valuable utility slot, bolas are in the same boat. Sorry, but I don’t buy it at all…

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

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Posted by: CookMETEnder.7582

CookMETEnder.7582

shout healing unnoticeable? 3576 x5 people = 17880 total healing every 20s without any +healing used. Imagine if you stacked a couple shout wars.

Except it’s almost never really 3576 x5.

That only happens if:
- all people are in a 600 radius from you (very rare in fights that matter)
- all people are damaged; for every single person not damaged you “overheal” and need to remove 3576 from the total (this also happens a lot)
- nobody is poisoned
In real in-game scenarios shout healing average half the healing it does in theory, due to those big limitations.

Let alone that:
- You don’t have EP, thus your lasting power is greatly reduced, and you cannot tank mobs to prevent spikes that will instead go to your team (EP tanking Vet Wars in Ascalon for instance).
- You don’t have stability in any form.
- SIO steals conditions that proper support builds could convert to boons
- SIO is useless in scenarios where conditions are not present or ignoreable aka most of the endgame
- OMM is useless with Necro/Ranger in your team
- No Bolas to lockdown bosses
- No Banners so nothing of all those team buffs
- Your damage is half that of a DPS warrior

Downsides vastly overpower the small benefit of healing shouts.
It’s just a bit less useless than a signet build.

Endgame consists of more than simply farming CoF1. Most dungeon encounters will last much longer than what a team of zerker warriors getting time warped will. Endure Pain has an ungodly long cooldown, and in every situation other than CoF it will be wasting a valuable utility slot, bolas are in the same boat. Sorry, but I don’t buy it at all…

EP sucks in my opinion as well.
However, I think shout heal builds suck as well

IT ALL SUCKS!

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Posted by: Dolan.3071

Dolan.3071

I concur, I tried shout healing, wasn’t a fan. For “burst healing” it was rather pathetic even when syncing all 3. I’d rather just drop a healing banner and use my other shouts whenever I kitten well please.

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

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Posted by: CookMETEnder.7582

CookMETEnder.7582

I concur, I tried shout healing, wasn’t a fan. For “burst healing” it was rather pathetic even when syncing all 3. I’d rather just drop a healing banner and use my other shouts whenever I kitten well please.

Exactly. I Feel like if you’re going to support, you might as well go for banner

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Posted by: xiv.7136

xiv.7136

shout healing unnoticeable? 3576 x5 people = 17880 total healing every 20s without any +healing used. Imagine if you stacked a couple shout wars.

You gotta realise that blasting a water field can produce much bigger burst heals and on shorter cooldown.

And the staff elementalist can do a whole lot more than just provide the water fields.

________________________
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I like pizza

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Posted by: Wolfgang Hype.8970

Wolfgang Hype.8970

Well, guess that settles which I’m going for. I am more of a fan of the constant healing instead of the burst in general anyway.

What would be the recommended Master trait for Tactics? Shrug it off seems to be a bit glitchy for me (I’ve had it lock up my ability to move when it clears a fear). I’ve seen Quick Breathing mentioned as a nice support option, or I could use Empower Allies. Empowered also seems viable since between Greatsword, FGJ, and Banners I have three boons permanently; plus whatever my allies give me.

Tarnished Coast – Association of Classy Tyrians [ACT]
Shyamal- Asuran Necromancer | Varg Houtman- Norn Ranger
Nemo Randolf- Human Guardian

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Posted by: Dolan.3071

Dolan.3071

Well, guess that settles which I’m going for. I am more of a fan of the constant healing instead of the burst in general anyway.

What would be the recommended Master trait for Tactics? Shrug it off seems to be a bit glitchy for me (I’ve had it lock up my ability to move when it clears a fear). I’ve seen Quick Breathing mentioned as a nice support option, or I could use Empower Allies. Empowered also seems viable since between Greatsword, FGJ, and Banners I have three boons permanently; plus whatever my allies give me.

I’ve got inspiring banners for the adept (a must with healing banners) and lung capacity as my other two utilities are FGJ and SIO/OMM, the cooldown reduction is good with soldier runes. However without soldier runes using the warhorn and going quick breathing could be a better way of removing conditions, but I prefer other weapons (I already wish there were 3 weapon sets )

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]