After action report: dual wield agility
Any noticeable effect on Eviscerate and/or Flurry?
Eviscerate I wouldnt know, but flurry definitely applies faster. With full adren, that 4sec immobilize leaves just enough time for a final thrust.
Works on eviscerate, but it has the same problem with quickness and any leap skill, where because it’s faster, you travel less. Sword leap is affected by this too. I do notice a difference in speed, but the distance is nerfed, which I guess balances the trait out. Very nice trait though, I like it a lot.
Testing out a S/S + Axe/Mace in hotjoin, actually kinda throws people off guard. Lacks CC that I’m used to from hammer though. Even without any condi equipment, just the 300 from the trait line gives enough to make the sword conditions tick for a little. General gameplay involves whittling them down to 50%, spike them with a final thrust, and switch to Axe with buffed Sigil of Int for a crit on eviscerate. Double spike. The speed boost on flurry is really nice too, when you have a teammate that can capitalize on that 4 sec immobilize.
Not as effective as hambow, but I wanted to try something different.