(edited by nicknamenick.2437)
All signets passives dont work (incl healsig)
Yup, I’m getting the exact same problem. Tried it out with both signet of stamina and healing signet. Have to OOC and swap out healing signet and swap it back to get the effect again.
got to put these in the bug forum if you want immediate results
Will look into this. Was noticing large decrease in power and damage while playing with signet of might. As well as inconsistent sustain at times, notably when I had to swap abilities.
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Ya tested it aswell,all signets stop giving passive effects after being used once,Gamebreaking~ hotfix please.
I thought people didn’t want passives in the game anymore. /sarcasm
If your passives stop working,the only way to get em back again is change the util out for a non sig,then switch it back again…It’s a hassle but the only way to work around it for now.
Or never pop healing signet. This especially sucks for my build because i run three signets. Fury for intant adrenaline bar, Rage for Swiftness might and fury(but i don’t really need the fury) and dolyak for toughness (though i have found i can do without it) not being able to use them when i need them is a pain but i have been getting by with just using stances for now.
Guardian signets apparently had the same issue, and got fixed. Bodes well for a quick fix for us.
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-19-2016/first#post6105851
EDIT: Our signets are fixed too.
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(edited by Choppy.4183)