Andrenaline
Balance changes are never permanent. The hit to adrenaline may have been deserved at high levels of play, but the majority of warrior players took it a lot harder. There will be compensation, Anet isn’t cruel.
Balance changes are never permanent. The hit to adrenaline may have been deserved at high levels of play, but the majority of warrior players took it a lot harder. There will be compensation, Anet isn’t cruel.
No no, they aren’t cruel, not cruel at all. sits in the corner with my necro
But on a serious note, how quick you warriors lose adrenaline when ooc is ridiculous. The loss on miss I agree with, that not so much. You need a grace period.
But on a serious note, how quick you warriors lose adrenaline when ooc is ridiculous. The loss on miss I agree with, that not so much. You need a grace period.
We need something, and that much is clear to literally everyone who’s payed attention to the current state of warriors. I have a habit of repeatedly jumping on people with the fall damage trait during a WvW siege, and what little adrenaline I gain from it is gone before I even get to the ramp back up on the wall.
I was gone for a bit so I don’t exactly know what the adrenaline change was supposed to fix, but Anet will find a solution that actually works without crippling the majority of adrenaline related traits in the process.
the worst is in pve u exit combat and all andrenaline is gone in 1 sec so stupid