Anet plans to counter the nerf?
So far, nope, none, zip.
According to Anet, its working as intended atm.
The nerf would be resoanable if ele / engi were not god mode. Warrior looks weak because those 2 are too strong , against other classes it seems balanced .
If they won’t balance engi/ ele they need to revert warrior and thief nerf,otherwise its just not fair.
Engi god mode.
Ok.
….
I laughed. Strong? Yes, depending on build and soloq or teamq, but god mode? Please. T_T
The nerf would be resoanable if ele / engi were not god mode. Warrior looks weak because those 2 are too strong , against other classes it seems balanced .
If they won’t balance engi/ ele they need to revert warrior and thief nerf,otherwise its just not fair.
This patch for warrior was good for the game, thats the most important thing. The only thing they need to do (and should have done) is to change traits so they make sense with how adrenalin work and how they are directing the warrior.
Yeah, the patch was good for the game if you play any class but warrior, apparently.
Adrenaline loss on miss? Okay, we’ll deal. But the rest was 100% completely unnecessary.
The nerf would be resoanable if ele / engi were not god mode. Warrior looks weak because those 2 are too strong , against other classes it seems balanced .
If they won’t balance engi/ ele they need to revert warrior and thief nerf,otherwise its just not fair.
Engi god mode.
Ok.
….
I laughed. Strong? Yes, depending on build and soloq or teamq, but god mode? Please. T_T
When your looking at those 2 classes from the perspective of the current warrior state, the light is too blinding. I feel like malchor now.
Next update you are going to seem them change combustive shots to only proc cleansing ire when it damage target on initial hit and they will remove adrenaline gain from cleansing ire.
They will do this because:
1) people are saying they are forced to play long bow because it is the only half effective/reliable condition clear
2) They are stupid.
I have no idea why Anet would say its working as intended, basically they hugely nerfed the warrior without giving any real buffs, if you are gona do that at least buff the passive traits that were affected by the adrenaline nerf, buff some skills i mean anything is better than nothing, i can understand if warriors were OP but they were not, when i play my guardian or my mesmer i honestly don’t have trouble 1v1 warriors especially hambows, i really don’t see Anet logic here….
Next patch i feel we’ll be seeing some buffs – but won’t hold my breath yet
Not a fan of wars in any way, but that adrenaline decay thing is really stupid and looks more like a bug rather than anything sensible, seriously.
Guess Anet is on their usual nerfing spree, senseless and merciless.
Also:
engi … god mode.
zomfgroflmao