Any viable might makes right pvp builds?
Core Warrior build are good with Might Makes Right.
Only thing giving me real fits is block and stability heavy DHs and a good necro.
Been having trouble with revs oddly enough
I’m running core warrior build like the old power gs berserker build before nerfs using might makes right. I feel i am tankier but fighting power revs can be difficult since they hit harder than you can regen. guardians can be hard since they can avoid stuns and dazes and if you take bull’s charge to land your bursts you miss signet of might which lets you nail guardians. Works well on everything else though.
edit: i go axe/shield and gs. i take heal signet, berserker’ stance, endure pain, bull’s charge and elite signet. bull’s charge to hundred blades is pretty good and can ko squishies.
(edited by Kuya.6495)
I’m running core warrior build like the old power gs berserker build before nerfs using might makes right. I feel i am tankier but fighting power revs can be difficult since they hit harder than you can regen. guardians can be hard since they can avoid stuns and dazes and if you take bull’s charge to land your bursts you miss signet of might which lets you nail guardians. Works well on everything else though.
edit: i go axe/shield and gs. i take heal signet, berserker’ stance, endure pain, bull’s charge and elite signet. bull’s charge to hundred blades is pretty good and can ko squishies.
Hmm see the problem is, I was hoping might makes right finally lets us not drag adrenal health around wherever we go.
I’m running core warrior build like the old power gs berserker build before nerfs using might makes right. I feel i am tankier but fighting power revs can be difficult since they hit harder than you can regen. guardians can be hard since they can avoid stuns and dazes and if you take bull’s charge to land your bursts you miss signet of might which lets you nail guardians. Works well on everything else though.
edit: i go axe/shield and gs. i take heal signet, berserker’ stance, endure pain, bull’s charge and elite signet. bull’s charge to hundred blades is pretty good and can ko squishies.
Hmm see the problem is, I was hoping might makes right finally lets us not drag adrenal health around wherever we go.
Defense isn’t only good for Adernal Health and Might Makes Right synergyze with Shield Master!
You can try Defenseless build but, well.. you’ll be defenseless!
I’m running core warrior build like the old power gs berserker build before nerfs using might makes right. I feel i am tankier but fighting power revs can be difficult since they hit harder than you can regen. guardians can be hard since they can avoid stuns and dazes and if you take bull’s charge to land your bursts you miss signet of might which lets you nail guardians. Works well on everything else though.
edit: i go axe/shield and gs. i take heal signet, berserker’ stance, endure pain, bull’s charge and elite signet. bull’s charge to hundred blades is pretty good and can ko squishies.
Hmm see the problem is, I was hoping might makes right finally lets us not drag adrenal health around wherever we go.
You can, but why wouldn’t you use it?
http://gw2skills.net/editor/?vJAQNAneRnMdA1dglkCWhAElilrADJAkAKAK5gE3C49zWaXtA-T5AHwANLDwZ/BAnBAA
Had some good luck with this. It’s sonewh at anti meta build that’s designed to take down boon heavy foes (ele,rev,gaurd). Basicly kill them before they kill you and have to be willing to retreat. Necros are the only real pain for this build as they just have to much health to spike down effectively
Darkwood Legion [DARK]
Yak’s Bend
Giving up berserker power basically makes me take berserker amulet to make up for lost damage. Might makes right can work, but dependent on your playstyle/elo it can be hard to be completely effective.
That being said, I won the 3 matches I played last night by way of nuking people. To me, berserkers power usually wins out. Playing full glass is super manly and you’ll hard carry if you do it right. (Up to a point, where people are smart enough to kite/dodge you more and play calmly).
It can work, but to me its much better in wvw with longer invulns and more room to stack sustain. I think sustainish builds on warrior right now are simply not competitive next to other bunkers. Go glass and nuke everyone.
Always Roaming
might makes right is good and fun for core warrior, but thing is..
a good power rev will still destroy a good warrior
http://gw2skills.net/editor/?vJAQNAR3enMdAVegdeAmCCcigBjgKzh9+IwRYFWeLAagcG-TpBHQBNpMABvAAN7gAYgHAQJ2fAAHBAA
High damage, high sustain and support