Are warrior balanced?
Very boring and op.
Short Answer: Warrior is in a good spot. Balanced? maybe. who knows maybe OP even.
Long Answer: Don’t constrain yourself to only playing one class, pro or casual, you should take some time to play other classes as it will only make you a better player overall. You learn what skills they use, what skills hurts, what skills to avoid, and how to fight them, and how to play them in PVP, PVE, and WVW, because they all have different builds.
In PvP if you play around with your build, warrior has a good survivability even with zerkers amulet, the meta atm is not established yet since patch just hit a week or 2 ago, but mostly its been burst or be bursted for any class, tanking and hybrid builds are not strong atm, so you just need to learn to cope with it cuz every class is on the same page, though some classes are in much better shape than others(especially mesmers…)
And learn to use Rampage, its stong if you know when to use it, it sucks if u don’t, more practice will get you there.
In PVE, people do care, if your not running EA/PS then your doing it wrong(unless more than 1 warrior in party), if your the only warrior and your not bringing both banner of discipline and banner of strength your doing it wrong as well. Other classes just do way more dps than warrior before and after patch so no change in the meta.
In WvW, since stability patch hit, warriors arent the only class that have been hurting, any frontline has been QQing since stability patch, warriors and guardians alike. But this is a good change as before people are so picky and only want warrors guards ele necros in there wvw parties now, this has significantly changes, greater variety in classes used in wvw, which is better for the game. But people will QQ as they have been used to certain type of playstyle and will not adapt or atleast accept that they have to in order to play well(laziness/stuborness).
Simply put, warrior is not boring and pointless, all you have to do is find the right build/s that fit your playstyle, if it doesn’t then play a different class, if you don’t want that then learn to cope and play better by practicing. Ive been playing gw1 since 05, anet makes this big game changes once or twice a year even in gw1, all you need is to learn the changes, cope with it, find a new build to play with, if not play a different class and move on, do this and you’ll do way better even as a casual gamer.
Guild Wars Vet since 05
multi-class all game modes
(edited by J envy.5270)
I would say balanced except Rampage and Banner trait, and shout. Rampage is too op and short too short cd time, Banner trait is like useless now without cd time decrease, and lastly shout need to seperate self and party heal and increase party heal amount by its previous level before the patch. Every1 now jusy go with rampage.
Best Regards =)
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(edited by online.1278)
Except Rampage, which is a bit over-the-top, if you don’t like playing the support role, the Warrior is not in a good spot. Adrenaline goes away too quickly; Tactics minors are the worst in game; several weapons are left for dead; Arms should have been designed more flexibly to not be the condi line only; MH & BM should not be conflicting; some silly nerfs to things that didn’t need it: banners, War Horn, etc.
They did some nice things, too (shield spec, tried to give mace some new traits, BP not penalizing Adrenaline use (but don’t like the “on hit” part), HS having something useful on the active, combining Mobile Strikes with Warrior Sprint, GS trait, etc.
But they should have done more to promote build diversity. It’s still a Fast Hands, Cleansing Ire, Healing Signet world.
The only problem i have with warrior atm is that many traits are in wrong places.
The the warrior traits are a complete mess!
Axe in Strength
Banner and Hammer in Discipline
A cc trait in Arms Unsuspecting Foe
Condi traits in strength Distracting Strikes / Body Blow
Some triats make no sense Peak Performance …
You often have to choose between 3 useless traits
No trait synergie in some lines.
To many “useless” Traits:
Restorative Strength
Great Fortitude
Thick Skin
Rousing Resilience
Powerful Synergy
and more
Warrior needs a complete overhaul. ;(
Nerf Rampage, Buff Warrior
https://www.youtube.com/channel/UC7JdqizE-K3ApqHf1_0Skqw
https://www.twitch.tv/obindo
Nerf Rampage, Buff Warrior
And remove heightened focus*. Then sure, why not.
Spreading around Quickness while leaving it 50% was a bad idea. Sure it had “been nerfed before” as people like to say, but it’s still incredibly strong as a boon… Should have been a 20-25% attack speed boost to essentially be an alternative type of Fury. The way it works now is just silly. (This goes beyond PvP too. This boon is throwing the entire balance of the game out of whack.)
Thanks for letting me rant. Sorry if you love HF.
Warlord Sikari (80 Scrapper)
Nerf Rampage, Buff Warrior
And remove heightened focus*. Then sure, why not.
Spreading around Quickness while leaving it 50% was a bad idea. Sure it had “been nerfed before” as people like to say, but it’s still incredibly strong as a boon… Should have been a 20-25% attack speed boost to essentially be an alternative type of Fury. The way it works now is just silly. (This goes beyond PvP too. This boon is throwing the entire balance of the game out of whack.)
Thanks for letting me rant. Sorry if you love HF.
I dont’ find it that op. Besides, it’s not 50% rly. It only increases the casting time, not aftercasts, wich are longer than u may think. It’s rather around 35% in succesive skill chaining. I.e not 100b wich is 50% faster.
https://www.youtube.com/channel/UC7JdqizE-K3ApqHf1_0Skqw
https://www.twitch.tv/obindo
Nerf Rampage, Buff Warrior
And remove heightened focus*. Then sure, why not.
Spreading around Quickness while leaving it 50% was a bad idea. Sure it had “been nerfed before” as people like to say, but it’s still incredibly strong as a boon… Should have been a 20-25% attack speed boost to essentially be an alternative type of Fury. The way it works now is just silly. (This goes beyond PvP too. This boon is throwing the entire balance of the game out of whack.)
Thanks for letting me rant. Sorry if you love HF.
I love HF and I have it coupled with Frenzy. I’m not sure if it’s OP yet or not… definitely punishes someone if I can catch them in it. I rationalize it to myself by pointing out my chief knockdown can’t hit a dead cat lying in the middle of the road, so the mayhem quickness causes is limited. Still, you might be right.
I think Rangers get quickness too, right? Pretty sure I had a quickened Rapid Shot hitting me yesterday. Anybody else have it?
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Speaking from a PvP perspective, warrior is ok but easily dealt with by coordinated teams. Even if rampage does a lot of damage (probably a bit too much), there are countless ways to counter it much like lich (although rampage can at least cleave and doesn’t get countered hard by reflects). Also, when Berserker Stance is down, you’re suddenly not very effective at all. The change to mobility skills not being affected by soft CC is a huge deal, but overall warrior is sort of in the same state it was a long long time ago when most other classes had better things to bring to the team.
However, in soloq? Warrior is great unless you’re vs a good premade.
There’s no Warrior class in PvP. There’s Rampage. If Rampage is nerfed Warriors become useless, because the class is fundamentally flawed. It’s a melee class with slow attacks that just doesn’t have enough cheese like spammable condi removal, spammable healing, instant stuns, stealth, high boon uptime, high condi damage etc. It’s just too straightforward for a game like GW2 where there are classes like Eles and Mesmers.
It feels like warriors went backwards. There are minor differences, sure.
But it is essentially melee GS with good burst and little else all over again.
The only difference is that people started using Rampage.
I wouldn’t say warriors are balanced:
Too powerful:
-Rampage builds
Too weak:
-Everything else
Let’s just hope the next balance patch won’t simply weaken GS and Rampage and leave everything else the way it is. Wouldn’t be the first time.
I personally like rampage as my oh kitten button or when I want to push with a zerg and I’m not in zerg/guild set up. They once gave us enough sustain and people complained because it was too passive.
Anet needs to find a way to implements some sustain that would fit the warrior class. Something like in Bloodborne or in some fighting games. After you take damage you get a small window to get back some of your HP.
i think the warrior was better pre patch, more balanced and more viable, now it’s just a truck load of damage with no skill required to dish it out, that’s why i left warrior
Heightened Focus is a blast. I run a GS/Rifle War build with Sigils of Rage + Frenzy + HF for 50% quickness uptime. Very fun to be able to shell out so much damage so quickly, especially with no penalties on quickness, now.
Rampage is certainly over the top, and I think the hammer’s CC has too much AOE/cleave on it (just me, though), but otherwise the class feels good and not too powerful but definitely not weak.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
in pvp its just bad. even with rampage i mean u get on par with mesmer and ele for 20 sec then u become useless for 2 mins
that’s just bad for your team.
every other builds are not good enough to deal with mesmer / ele at the moment.
Idk about you, but my warrior is perfectly solid. I’ve been running a Sword/Shield + GS build and wrecking. Alternatively, I have a Rifle+GS build which is really strong as well. You just have to know how to make your build and use it. The only thing really that needs balance as far as I’m concerned, is the stupid OP elite, Rampage. It should not be pulsing stab and shouldnt last as long as it does. Rampage should be used for a quick burst of cc’s and then end. The fact that you can auto attack for ages and down multiple players within its 20 second duration is dumb. Same with Lich Form. These elites should be used for quick bursts as opposed to entering god mode for an extended period of time.
like being said, rampage is op, shout does less heal, banner trait is bad without cd time decrease, and that kinda thing, you know. I hope they would buff impale back lol
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rampage is no where close to OP when there’s mesmer and ele.
Answer to the topic question : No. It’s either use Balanced Stance/Berserker Stance/Endure Pain, or be mediocre because no alternatives work even half as well.
Battle Standard if you expect to need to revive a group at any point, Rampage for anything else. Signet of Rage is a joke.
(edited by Nilkemia.8507)
rampage is no where close to OP when there’s mesmer and ele.
haha yeah. But from my perspective all those rampage, mes, ele should be nerfed. But more nerf on mes and ele. Lol
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!
if rampage is nerfed, there will be zero reason to bring a warrior (not like there’s already plenty of ways to counter it)
if rampage is nerfed, there will be zero reason to bring a warrior (not like there’s already plenty of ways to counter it)
um i guess all rampage, mes, cele dd ele need to be nerfed. If they all got nerfed, you don’t necessariliy need to use rampage to just duel them. But if only rampage get nerfed, yes, then better quit zerker warrior.
Thx for reply
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hm? duel?…isnt rampage banned in duels? never dueled with ramapge…anyway, game is not balanced around duelings,(not like rampage is amazing at duelings anyway) if the rampage is nerfed there will be no reason to bring warrior in a team in thr current state
(edited by lighter.2708)
PvE? Couldn’t be in better shape.
WvW? Shouts got hit leaving the sustain to be desired in large scale fighting, though they still do well on the front-line. Warriors and roaming have never mixed well.
SPvP? Rampage is the only thing keeping us around, we have definitely fallen out of grace a bit.
Overall: We were better pre-patch, post-patch we definitely don’t need any real nerfs outside of maybe an increased CD on Rampage. Need buffs, heck, toughness itself needs buffs.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”
, toughness itself needs buffs.
This. Everything cuts like butter, so only defenses such as blind/block/evade really shine anymore. I think if Damage across the board got toned back down a bit and people got shaved of all of their blind spams that have gotten out of hand as of recently, you’d find, Warriors would actually be in a great spot. Their damage is there, if anything it can be a bit overwhelming, but being bulky just doesn’t mean a kitten thing right now.
Also poor Shouts/Banners kinda got a swift kick, I’m not sure it was deserved, but I’ll reserve some of that judgement in hopes they reduce global damage. (sPVP)
Warlord Sikari (80 Scrapper)
, toughness itself needs buffs.
This. Everything cuts like butter, so only defenses such as blind/block/evade really shine anymore. I think if Damage across the board got toned back down a bit and people got shaved of all of their blind spams that have gotten out of hand as of recently, you’d find, Warriors would actually be in a great spot. Their damage is there, if anything it can be a bit overwhelming, but being bulky just doesn’t mean a kitten thing right now.
Also poor Shouts/Banners kinda got a swift kick, I’m not sure it was deserved, but I’ll reserve some of that judgement in hopes they reduce global damage. (sPVP)
It’s honestly Toughness at 3k+ that could use something like 10%+ more damage mitigation across the board.
Berserker builds are the glassiest they have ever been, and honestly between two zerker builds duking it out, one of them getting 1-2 shot makes sense.
I don’t want things to turn into what it was before with pseudo-bunkers everywhere, but without any sort of Protection and Toughness being the weakest it has ever been, it’s plain to see why Warriors rely on Rampage so much.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”
Some broken builds but other classes has broken builds too i hope anet fix it
Something has changed I don’t know what but warrior feels a little weaker in pvp now. If rampage is nerfed then I’ll say this is a class that really takes alot of skill and luck to play
gaem not made for mi
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Something has changed I don’t know what but warrior feels a little weaker in pvp now. If rampage is nerfed then I’ll say this is a class that really takes alot of skill and luck to play
It’s stronger dps-wise, but it’s relatively weaker than it was due to a combination of greater buffs to some other classes and nerfs to the sustain provided by shout builds.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)