Assistance on Recent/Good Zergbusting builds

Assistance on Recent/Good Zergbusting builds

in Warrior

Posted by: mexamese.6502

mexamese.6502

Hello!

Just needed some help with some good recent zergbusting builds for warriors. I am doing the meta battle builds and want to see if anyone wanted to share some information on what you find best works for your group.

We are running a 10-15 man group and will run 3 warriors with 10 man and 4 with 15 man.

Any advise on how to play warrior in a zerg busting/raid scenario is much appreciated! Advise on traits, builds, and weapons/armor is awesome!

Thank You!!

Assistance on Recent/Good Zergbusting builds

in Warrior

Posted by: mexamese.6502

mexamese.6502

SOOOOOO… no one in this community is willing to assist? Don’t say about searching the forum because this forum has so many issues with searching, I have tried the Internet but nothing recent.

Thanks for any assistance.

Assistance on Recent/Good Zergbusting builds

in Warrior

Posted by: RobLnd.1074

RobLnd.1074

Depends what kinda route you want to go. If you are going with a raid format you might want to take a few shout warriors for cc cleanse and heals etc.

Say for example you run a melee core party or two depending on what your composition is like, that party might be made up of two guardians, one or two shout warriors and a necro.

basic eg of the shout build : http://gw2skills.net/editor/?fJAQNBiYD7kKRq8wyQwzDoDxAVBFyFPAUeDNe6N4FSBA-TlCEABQ8AAKRzwwHBgtUCykyPFV/pNdAAcBAe4gAEz+DBAQAu5NDADdoDdoDdodzbezhezbWKAmEWB-w

Add more power tough vit if you want more survivability, add more berserker if you want more damage. Don’t be tempted to put in pieces without power as main stat (eg dat knights) in order to hit nice looking stat numbers because you always get the best overall survivability and damage running power main stat gear on this kind of warrior build

Giver’s stat sword warhorn, Malice sigil and toxic sharpening stone are all there to give flurry as much duration as possible. Also the new food sweet bean bun or something is pretty much a straight upgrade from lemongrass with 25% condi duration and -40% condi duration on you, but its not in the build editor and i think its a little pricey :P

Sigils are subject to change, use whatever is best for your engagements because there isnt really a standard setup (just always bloodlust over other stacks). Obviously if its better for you to run healing signet then go for it, but defiant is great against groups who have the potential to put out big damage at once, you just have to play a bit more smart, vs those groups its better than heal sig. You can use lung capacity instead of leg specialist but if you can manage your shouts right you don’t need the cooldown reduction, and leg spec is stronk

Also trooper runes vs hoelbrak, trooper is great but in the same way as heal sig, when you go up against big groups who can spike lots of damage and throw out lots of condi cc, its better for you to play safer with hoelbrak than it is to have a couple of extra condi removes on skills that you need to save for other uses anyway (fury on bombs with fgj and stunbreak with shake it off).

This is a larger scale raid build but its one of the best things to fight zergs with when outnumbered and organised. Throw an intel sigil onto the hammer and suddenly its effective at small scale fighting too :P

I guess other warrior builds would be more stance based, probably running defense tree and discipline tree for less of a melee core group idea and more of everyone surviving by themselves. I personally love hammer/greatsword for that and I think it has potential for the zergbusting role too.

AAaaaalllsoo… killshot warrior is rather good these days for focusing enemy commanders :P kill the commander and most of the time you bust the zerg, its surprisingly easy. But its more of an afterthought thing less of a main staple of a group.

eg of killshot : http://gw2skills.net/editor/?fJAQNAU8enUJSfHW3BehApIG4HoMHBBQDcqwVnG5eZA-TVCEABEcBASU9ntUCykyPDeAAtpbAgjAwDHEgY2fIAACwNvZ2sNDG6RP6RP6R7m38o38m3sUAMpMC-w

Utilities personal preference, rampage is there for when you are being focused and need to make distance as signet only really gives you fury, and banner isn’t so suitable for a dps build.

Another dps option is axe/x greatsword with the two points in arms from the killshot builds moved into defense for dogged march or into tactics for leg specialist and appropriate traits for axe or gs in strength (and a stability utility skill taken). I feel like the dps builds are very focused on single target spike which is great for gvg and killing the pug commander but not so much for zergbusting in terms of aoe pressure. You can even it out a bit though by changing sigil setup and traits to have less emphasis on the eviscerate and more emphasis on constant aoe damage. eg heightened focus instead of burst mastery, slashing power instead of axe mastery and dps sigils like fire or force on gs. This makes it a bit better for just dishing out as much damage as possible to an area of pugs :P (and dont be afraid to try new utilities on dps warrior other than endure pain and a stability skill. The last is really whatever works best in your situation.)

TLDR shout war great, mabye add a dps war too

[NB] Charri – Far Shiverpeaks

(edited by RobLnd.1074)