(edited by gilbark.9815)
Axe/Shield + Axe/Mace/Rifle (depends)
I run an Axe/Shield warrior, but my build is a bit different to yours, mainly because I think a lot of the traits in the arms tree aren’t really that great, and if you spec away from the defense tree, you can gain a lot more DPS/utility. I think Furious Reaction, Rending Strikes and Last Chance can all be replaced with things much better, without losing too much.
My build is:
http://gw2skills.net/editor/?fIAQNBHdD7kzhmHTeQKImIDAGFFFkSRbuleQGbpB
Axe/Shield with Warhorn offhand, swapping to rifle situationally (E.g before bosses were you expect to need range). With Healing Surge + Shake It Off / FGJ / OMM + Rage Signet
It’s based around building up your adrenaline bars, then leaving them full with the %dmg boost and the crit chance boost, which fits in nicely with the axe traits. Brings support through the Warhorn cleansing conditions and the swiftness/vigor buffs, alongside healing shouts.
I’m currently wearing mostly all knight’s gear with berserker accessories and weapons and I find it strikes a really good balance between DPS (through the axe auto-attack and full adrenaline bonuses) and defence (through healing shouts and shield block/interrupt) while still bringing support to the group (through warhorn and shouts).
Anyway, didn’t mean to hijack your thread – just thought you might be interested in an alternative axe/shield build!
EDIT: For build links you have to copy and paste URL into your address bar.
(edited by bunjog.2106)
I run an Axe/Shield warrior, but my build is a bit different to yours, mainly because I think a lot of the traits in the arms tree aren’t really that great, and if you spec away from the defense tree, you can gain a lot more DPS/utility. I think Furious Reaction, Rending Strikes and Last Chance can all be replaced with things much better, without losing too much.
My build is:
http://gw2skills.net/editor/?fIAQNBHdD7kzhmHTeQKImIDAGFFFkSRbuleQGbpBAxe/Shield with Warhorn offhand, swapping to rifle situationally (E.g before bosses were you expect to need range). With Healing Surge + Shake It Off / FGJ / OMM + Rage Signet
It’s based around building up your adrenaline bars, then leaving them full with the %dmg boost and the crit chance boost, which fits in nicely with the axe traits. Brings support through the Warhorn cleansing conditions and the swiftness/vigor buffs, alongside healing shouts.
I’m currently wearing mostly all knight’s gear with berserker accessories and weapons and I find it strikes a really good balance between DPS (through the axe auto-attack and full adrenaline bonuses) and defence (through healing shouts and shield block/interrupt) while still bringing support to the group (through warhorn and shouts).
Anyway, didn’t mean to hijack your thread – just thought you might be interested in an alternative axe/shield build!
EDIT: For build links you have to copy and paste URL into your address bar.
I actualy like your build! Tried it yesterday and didn’t even drop once in fractals (even if I’ve just gotten to 80 and still no full exotic armor set… but do have the corrupted skeggox+bulwark XD )
Was actually pretty useful. Changed it abit though from the warhorns cos I dont likeƩm that much.
I would like to get more and more builds for dungeons for axe/shield+ axe/(axe/mace/rifle)!