Let me start off by saying I used Yojack’s Sword/Warhorn build as a starting point for this build. That build is very effective, but it did not accomplish what I was looking to do.
The main point of this build is to build adrenaline as fast as possible. It will allow you to do more damage using Beserker’s Power (Strength V) and it will allow you to use Eviserate (Axe Burst) for a nice damage chunk every 10seconds at full adrenaline. While using Yojack’s build, I realized I just didn’t do enough straight pure damage and relied too heavily on the conditions from the sword to really damage my opponent. With the axe, you gain a very powerful autoattack, stacking Cyclone Axe (Axe 2) + On My Mark! (Slot will give you an additional 14% damage to your target by applying 14 stacks of Vulnerability on your target. Extremely useful right before an Eviserate (Axe Burst).
Also, with the sigils used on the armor, this build provides:
- Perma Swiftness (for you and your entire team) – from Charge (Warhorn 4) and Signet of Rage (Elite)
- Perma Vigor (for you and your entire team) – from Call to Arms (Warhorn 5)
- Perma 3 stacks of Might (for your entire team) – 8 stacks for you with potential for more depending on the length of the fight – from For Great Justice! (Slot 7), Signet of Rage (Elite), and Sigil of Superior Battle (Warhorn sigil/Hammer sigil)
- 12secs out of 25 secs of Vigor (for your entire team) – perma Vigor (for you) – from For Great Justice! (Slot 7) and Signet of Rage (Elite)
- Each warhorn ability will convert 1 condition to a boon – Using Quick Breathing (Tactics IX)
- Shake It Off! (Slot 9) while also break stun and remove a condition
These boons are used in conjunction with Empowered (Tactics VI) to boost your damage even more.
The key to this entire build is your adrenaline. Eviserate (Axe Burst), Healing Surge (Heal), and Beserker’s Power (Strength V) all need full adrenaline. With this build, you gain adrenaline incredibly fast. You do this using the following traits:
- Inspiring Shouts (Discipline IV)
- Embrace the Pain (Defense I)
- Versatile Strikes (5 points in Discipline)
Survivability comes in the form:
- Quick Breathing (Tactics IX) – This is incredibly useful. This will convert things like Poison to Regeneration.
- Call To Arms (Slot 5) – This will keep weakness on your opponents for 7secs every 16secs. Weakness reduces their endurance regeneration (less dodges) and applies 50% fumble, which means unless they crit, they will hit you with a glancing blow which does reduced damage. On top of that, this ability provides perma Vigor which will allow you to dodge twice as many times as you could before with the endurance regeneration it provides (incredibly powerful considering Reckless Dodge (5 points in Strength) which will do a bit of damage at the end of a dodge roll)
- Vigorous Shouts (Tactics XII) – This provides about a 1.3k heal for each shout used. Over the course of 25 secs, you can use 3 shouts to give yourself about a 5k boost in health.
- Healing Surge (Heal) – In normal circumstances, you really need to use Mending (Heal) because it removes conditions. However, with all of the condition reversal from Quick Breathing (Tactics IX) and Shake It Off! (Slot 9), you can go with the more powerful heal for an additional 8.4k healed every 30secs.
The secondary weapon is pure preference. If you like to range fight more, you may prefer the longbow or rifle. If you want more survivability, maybe a mace/shield. I prefer the great hammer because it gives me some CC which unfortunately this build lacks with Axe/Warhorn (besides cripple). I switch to hammer to use either Staggering Blow (Hammer 4 – AoE knockback), Backbreaker (Hammer 5 – knockdown), or Earthshaker (Hammer burst – AoE stun). I use this to stop people from stomping teammates so I can quickly revive them using my additional revival abilities:
- Determined Revival (5 points in Tactics)
- Fast Healer (15 points in Tactics)
- Reviver’s Might (25 points in Tactics)
In short, this build really has everything I want. It may not be for everyone, but I love it. It does great damage, has decent burst with Eviserate (Axe burst), CC when needed, and buffs/condition removal like crazy.
Any thoughts/questions?
Leader of Eastern Wind [EW]
Yak’s Bend Server