Axe and Hammer need their traitlines swapped.
Bump. I would like to see this change implemented!
Blissful Epidemic [Blis]
Gate of Madness
All fluff aside, it sounds like you just want to be able to take the gs, axe, and berserker power traits. Amirite?
Why not just say that?
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
All fluff aside, it sounds like you just want to be able to take the gs, axe, and berserker power traits. Amirite?
Why not just say that?
Because warrior does need a strong, selfish DPS build that doesn’t trip over itself the way the current traitline does, and I want to have Peak Performance, Body Blow, and Merciless Hammer on a single traitline for when I’m feeling stompy.
If AN removed the ability for GS to apply stacks of might so it wouldnt work so well with PS then you might see some more weapon diversity. But it wont happen unfortunately as it would remove warrior from a lot of content groups. (thread doesnt specify pve or pvp, so going to assume pve).
If AN removed the ability for GS to apply stacks of might so it wouldnt work so well with PS then you might see some more weapon diversity. But it wont happen unfortunately as it would remove warrior from a lot of content groups. (thread doesnt specify pve or pvp, so going to assume pve).
While Greatsword is certainly the easiest Might-builder, warriors have been generating 25 stacks of might with Sword+Torch/Longbow for a while now, meaning that niche isn’t wholly dominated. And now Axe generates might as well on its burst skill.
Honestly, though, I don’t think that’s a good thing. Greatsword’s place as the Party Power Support weapon has been a strong identity. I’m afraid that the changes are diluting that. By having every weapon fill the same niche, only the one best at that will ever be meta. Then again… we do have weapon swap, so Greatsword+Axe being the Power PvE meta isn’t awful. Other weapons have other roles.
Warriors only have a few weapons (Even though it’s the largest selection in the game), and they’re almost in a good place:
Mace has its value in PvP and WvW as a defensive weapon, and as CC. It’s not supposed to be a high-damage weapon, but it’s still valuable for its ability to break bars when paired with shield (Though less than it used to be, thanks to the stupid shield bash nerf.) With Body Blow, it also becomes a strong condition weapon.
Sword is our Condition weapon, and is currently Meta because of it – We offset the lack of Greatsword’s might generation with FGJ and Sigils+Runes.
Greatsword is our Might Engine.
Hammer needs to see some love – having its trait be moved to one that actually benefits the weapon’s a good place for that.
Axe is the highest single-damage Power-Based DPS weapon Warriors have, at the cost of all defense. Unfortunately, its power is not strong enough to give it a slot as a Damage class in group content, and with its current traitline, it can’t be buffed properly to be that without making it obscenely overpowered in PvP (Right now, Axe is fueled by Strength only. With my suggestion, it would require Discipline AND Strength to reach full potential, stripping it out of PvP due to the mandate for Defense there)
I’d like to see Warriors finally get a strong Selfish Power DPS build, and I think Axe would be the perfect weapon for such (Especially if we can finally have Axe Mastery and Berzerker’s Power together)
leave it in strength but swap it with body blow ;-)
nah dude would be too op.