Balanced Stance

Balanced Stance

in Warrior

Posted by: Angel.4581

Angel.4581

I’m not sure this has been brought up before but why does not Balanced Stance grant the stability and Swiftness boons on a pulse for 1sec for the duration of the stance?
Since the noons come from the Stance itself it should not be removable for the duration of the stance as they can now.

Stances should also work like they did in Gw1, where you can cancel stance if you pop a second one while the first one is still active.

Balanced Stance

in Warrior

Posted by: Seras.5702

Seras.5702

Classifying it as a stance should make the boons pulse, but that also means that any knockback or knockdown would remove you from your stance. Right?

Unfortunately, stances act exactly like a personal shout. Like a mutter. Mutter powerful words to yourself and gain boons. There we go, reclassification.

I think true stances would be better. They’d obviously need a rework, but would make warrior mechanics a little more dynamic. And I think that’s needed.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)