Hey guys,
Thought I’d bring a build I’ve been trying out recently to the table. I got fed up with always seeing the same builds wandering about, Greatsword Min/Max DPS, Axe/Axe, Perma Fury High Crit etc, so thought I would try something a little different in an attempt to slightly balance damage, and survivability through mobility rather than relying on toughness/vitality.
The major traits I’m using vary between role ( WvW or PvE ), but the trait lines themselves don’t ever need to be changed. As for weapons, I’m running this with Greatsword and Sword/Warhorn for the mobility/slow removal from both sets. However, if needed you can swap out the Greatsword for a Rifle, and change the Arms Master Major trait from Forceful Greatsword to Crack Shot.
Full Berserker’s gear is recommended, but has quite a high skill cap to use it effectively, Knight’s can be used as a much safer alternative, and I would actually recommend mixing in some Knight’s armour or Emerald jewelry for some added survivability in Fractals, but you will lose out on some damage.
With full Exotic Berserker Gear, and the right buffs, your stats will look a little something like this:
Buffs: Master Maintenance Oil + Bowl of Curry Butternut Squash Soup
- Power: 2000 – Effective Power 4.2-5000
- Precision: 2100 – 75%
- Critical Damage: 100%
- 19000 HP – 27000 Effective HP ( HP + Toughness/Defense )
- 28% Damage Reduction
WvW Orientated – Zerg Build
Utilities:
- Mending: By far my favourite heal, and due to running with low-no vitality, is essential for keeping the more nasty conditions at bay.
- Bulls Rush: Fantastic gap closer and knockdown, with the added benefit or removing Immobilise due to the Discipline Master Major Trait: Mobile Strikes.
- Endure Pain: Breakstun and a few seconds of invulnerability, nice for getting out of sticky situations, or when you want to be able to stand there and deal some quick, heavy damage without worrying too much.
- Banner of Discipline / Banner of Defense: Two very useful banners, one for some added precision and critical damage, another for adding some extra toughness and vitality to your group – take your pick.
- Battle Standard: Immensely useful, but has a slightly restrictive cooldown.
Strength: 0
- I honestly can’t find a reason to invest skill points into this tree.
Arms: 25
- Adept Minor: 33% chance to cause bleeding on critical hits.
- Adept Major: Furious Reaction – I just love this trait, and remember, I’m focusing on mobility for survivability here, so vigor is super useful, and noone can say no to free fury!
- Master Minor: Critical Burst – Not a particularly useful trait as the only burst skill we will be using is the 1h Sword F1. But still adds a nice bit of extra damage.
- Master Major: Forceful Greatsword – Shorter cooldowns and might on critical hits with the greatsword, very useful trait.
- Grandmaster Minor: Increased damage to bleeding foes – Works VERY nicely with the Adept Minor.
Defense: 15
- Adept Minor: Extra armour above 90% health.
- Adept Major: New trait introduced to replace Turtle’s Defense, Dogged March. Whenever you are struck by Immobilise, Chill or Cripple, the duration of said effects is reduced by 33% and you receive 3 seconds of regeneration. Very useful trait.
- Master Minor: Regenerate Health based on adrenaline level. – Not hugely powerful, but enough to help.
Tactics: 10
- Adept Minor: Determined Revival – Nice big chunk of extra toughness while reviving other players.
- Adept Major: Inspiring Banners – Reduce those nasty cooldowns on your group buffs, very useful trait.
Discipline: 20
- Adept Minor: Gain 5 strikes of adrenaline on weapon swap – Always handy.
- Adept Major: Heightened Focus – Extra crit based on adrenaline level, more crit, more damage.
- Master Minor: Fast Hands: Weapon swapping recharges 5 seconds faster – If you don’t play a warrior, you are jealous of this trait. If you’re not, you should be.
- Master Major: Mobile Strikes – Movement skills break immobilise! Bulls Rush, Savage Leap, Whirlwind, Rush – with this trait they will ALL break immobilise, it is IMMENSELY useful in WvW.
(edited by xSarin.2498)