Banners on your back.

Banners on your back.

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Allow us to carry/hide banners on our back, and make them more like kits where you can only use one but they last forever.

Also being able to hide them and keep their effects, or use guild flags.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Banners on your back.

in Warrior

Posted by: Bebylos.5491

Bebylos.5491

I had a similar idead about that, you could throw the banner on ground and while you picked it up you could have the option in banner skill bar(lets say number 1 autoattack its hilarious anyways) so you can put it in your back until it expires and it could gives you a part of the stats gains like 50%-65%.

Necrosis [Necr] – Piken Square
Website http://necrosis-gaming.gr

Banners on your back.

in Warrior

Posted by: Drek Thalon.5490

Drek Thalon.5490

When I read about banners on the site long before launch I thought they would be a large aoe group buff attached to your back.

How wrong I was..

Banners on your back.

in Warrior

Posted by: Xari.1086

Xari.1086

Allow us to carry […] banners on our back, and make them more like kits where you can only use one […]

I second this.

Im dreaming of something like this:

Banner of Defense (1m):
Passive Effects: 170 Toughness, 170 Vitality
Effective radius: 600
F2: Inspire nearby allies, granting protection or aegis for 3 sec. 20 sec CD
F3: Smash the banner on the floor. Combo Finisher: Blast. 20 sec CD
F4: Push back nearby foes with a staggering blow. Knockback: 200 Range: 200 Combo Finisher: Whirl 15 sec CD

Banner of Discipline (1m):
Passive Effects: 170 Precision, 15% Critical Damage
Effective radius: 600
F2: Inspire nearby allies, granting fury for 8 sec. 12 sec CD
F3: Smash the banner on the floor. Combo Finisher: Blast. 20 sec CD
F4: Jump towards a foe smashing him with your banner and inflict 5 stacks of confusion (6 sec). Combo Finisher: Leap Range: 600 12 sec CD (Should be some heavy damage)

Banner of Strength (1m):
Passive Effects: 170 Power, 170 Condition Damage
Effective radius: 600
F2: Inspire nearby allies, granting 5 stacks of might for 10 sec. 15 sec CD
F3: Smash the banner on the floor. Combo Finisher: Blast. 20 sec CD
F4: Throw your banner at a foe and inflict 10 stacks of vulnerability (6 sec). Combo Finisher: Physical Projectile Range: 900 12 sec CD (Should be some heavy damage)

Banner of Tactics (1m):
Passive Effects: 170 Healing Power, 10% Boon Duration
Effective radius: 600
F2: Inspire nearby allies, healing them and granting regeneration for 5 sec. 10 sec CD
F3: Smash the banner on the floor. Combo Finisher: Blast. 20 sec CD
F4: Heal nearby allies for 5000 HP. 15 sec CD (Don’t know how much would be fine)

Battle Standard (1m):
Passive Effects: Grant fury (3 sec), might (10 sec), and swiftness (3 sec) to allies.
Effective radius: 900
F2: Inspire nearby allies, granting stability for 4 sec. 15 sec CD
F3: Smash the banner on the floor and revive fallen allies. Combo Finisher: Blast. 30 sec CD
F4: Launch nearby foes with a mighty blow and inflict also weakness (10 sec). Launch: 450 Range: 450 Combo Finisher: Whirl 60 sec CD

Moreover change the grandmaster trait for banners like this:
Banners also grant regeneration to allies and get an additional utility skill when carrying a banner. (So F4 Skill is only available when traited.)

(edited by Xari.1086)

Banners on your back.

in Warrior

Posted by: Vuh.1328

Vuh.1328

When I read about banners on the site long before launch I thought they would be a large aoe group buff attached to your back.

How wrong I was..

Same actually

Take your time to learn proper keybinding, it’s worth the struggle

Banners on your back.

in Warrior

Posted by: Krisztian.8405

Krisztian.8405

I’m not sure if this has been mentioned, but how about this for banners:

Dropping banners unlocks f2-f4 skills, one for each banner, so when you hit said button, they are summoned to your location. Perhaps there’s a cd on these skills when banner is first dropped.

This would help if your fight moves outside your banner’s range, and prevent banner stealing.

The summon merely brings the banner to your location, such that perks of when banners are first dropped aren’t given again. For example, battle standard doesn’t rez when it is summoned after has been dropped.