Skaukatt – Engi
Cräsher – Warrior
(edited by Sazdek.6830)
Seriously. It’s likely not a build that could do well with actual competitive play, but in unranked while trying to farm out Eternal Coliseum it has been amazingly fun. I yanked it from metabattle and have been tweaking a little, but I’m wondering what, if anything, could be done to make it a better or more competitive build.
A/A Sigil of Strength+Blood (thinking Strength would be the first to go. Blood has been fantastic for keeping me alive with the hordes of minions/clones/etc)
Longbow Sigil of Battle+Leeching (same in this case, battle going first. But really the strength from both weapons has been incredibly helpful so long as it doesn’t get stripped or corrupted)
Rune of Leadership+Seeker’s Amulet. Long as hell boon duration is fantastic for prolonged fights (which are common with all the DH and Mesmers around)
I did replace Frenzy with Bull Rush for a couple of games with kinda mixed results. On one hand, Frenzy is a stun break with other 12 seconds of quickness and might as well as 10 seconds of vigor. On the other hand, Bull Rush helps with the kiting problem inherent to most warrior builds, not to mention a 3s knockdown. Makes for a disgusting Rush+Eviscerate+Axe 5 combo, or Rush+Axe 2+4+5+evisc. If they can’t get away they’re definitely hurting or blowing cooldowns.
Traits are:
Strength 2-3-3
Defense 2-1-1
Discipline 3-2-2
Edit: forgot to add utilities.
Healing Signet+Frenzy/Bull Rush+Endure Pain+Berserker Stance+Signet of Rage.
Added image, just shy of 1 million damage T.T
(edited by Sazdek.6830)
I will play this build because I love axe/axe. It might not be good, but I don’t care.
Why Longbow? What’s the synergy with axe?
Primarily it’s for the large firefield and blasting. Point of the build is mostly boon stacking, hence the sigils of strength/battle. Unless your opponents are running boon strips/corrupts your might levels can get pretty high for a pvp setting (usually seeing around 10-15 solo, been capped off at 25 before but not often). LB 4 and 5 have pretty good and rarely situational uses, and helps curb off the kiting problem. In any case you are rarely camping it long, as with traits your weapon swap timer is 5 seconds and every time you swap you gain might, so you’re encouraged to swap often. Essentially putting all your axe skills on CD, swap, fire off whatever CDs are necessary at the time (don’t just hit pin down because it’s up, save it for when it’s actually needed), swap again, continue smashing.
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