Berserker and Primal Burst Suggestion
I think its a good idea to let the warrior choose when to primal burst, but currently the best thing about berserker is that you can burst very frequently while its activated.
true, this would change the mechanic of the primal bursts. a bit. I’m not suggesting that they change the cooldowns on primal burst skills. only that they not make them dependent on adrenaline. This way you still burst often, but the bursts are more or less powerful depending on when you go berserker.
- Primal burst skills do not spend adrenaline, but have normal cool downs.
Isnt normal cooldowns 8 sec? Thats a big nerf. Also if a warrior can go berserk at only the 1st tier, then all of the traits in that traitline are overpowered because of how frequently they can be activated.
Also if a warrior can go berserk at only the 1st tier, then all of the traits in that traitline are overpowered because of how frequently they can be activated.
OP ? Do you even do warrior lol ?
OP ? Do you even do warrior lol ?
The quickness, the taunt, the stunbreak, it all adds up. Maybe I’m wrong but it seems like it would be a bit much.
The quickness, the taunt, the stunbreak, it all adds up. Maybe I’m wrong but it seems like it would be a bit much.
You are correct, it does all add up. with all of the stuns, interrupts, daze, slow, knockdowns, etc going around now a days, this would make warriors useful. a warrior should be able to keep moving and fighting. none of these changes would keep the warrior from falling in combat, it just allows them to be the bruisers that they are supposed to be. all other classes have their own defensive capabilities. the only thing the warrior has is it’s ability to shrug off status ailments to keep fighting. unfortunate that they do not even have that currently because they have been so horribly nerfed.