Berserker is great Q.Q less.
I think in pve zerker scholar rune berserker is the way to go. Stacking might and being a boon bot just isnt worth it anymore, herald stacks might so easily and at a larger range. im going all out on my berserker now, cant even remember last time I didnt use strength runes
What who even pves in this game….. People are angry because before beserker if we wanted to play a torch burn spec that was plate we would of rolled gard but we got beserk…. well thats okay but every single other spec on warriors right now in PVP is underpowered and we are getting wrecked the hardest because we have to sit in melee with all these necro/dh etc doing so much more damage than us…… I think they needa add some utility/survivability to the specs outside of bunker/burn… srsly.
Plus you say you are forced into defense and discipline…… well yea we are because with displine we get wrecked hard by condis, we dont generate might and our burst does less than a dh auto attack and we dont move fast enough… plus defensive is a no brainer due to the massive unbalanced burst in this game… So yea if you want to not Die instantly and be able to be 25% as competitive as a dh or necro then you are forced into def,dis for trait lines unless you play condi/bunk
(edited by BlackBunny.3681)
When kitted out in Viper gear and rune of Balthazar + 33% trait on burns, you can maintain a strong 20+ stacks of burn in PvE with the longbow, you just need to position yourself right and have a good rotation. Damage ranges from 3k-5k-15k damage. If King of fires was changed to burning does X amount more damage ontop of the 33% + spread would that break it?
Sure, I can see why someone who ran condi warrior in pve before Berserker would be happy about it now, no question. But remember that condi warrior was suboptimal when compared to both condi builds on other classes and direct damage warrior builds.
But in pvp or wvw, dude, a standard warrior of equal skill should wreck your face if you’re running the build you’re describing. And that’s a warrior… most other classes should too as long as they know how to recognize an incoming skull crack or earthshaker (or their berserker equivalents)
Again, I’m really happy that you’re happy because your play style has been buffed in the area where you like to play, but that has nothing to do with what most people are talking about.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
Yaaa no one here is complaing its bad for pve beecuase no one cares. Most people are trying to find a way to make it good for pvp
Main Warrior | Every other class at 80
I only play WvW
Sure, I can see why someone who ran condi warrior in pve before Berserker would be happy about it now, no question. But remember that condi warrior was suboptimal when compared to both condi builds on other classes and direct damage warrior builds.
But in pvp or wvw, dude, a standard warrior of equal skill should wreck your face if you’re running the build you’re describing. And that’s a warrior… most other classes should too as long as they know how to recognize an incoming skull crack or earthshaker (or their berserker equivalents)
Again, I’m really happy that you’re happy because your play style has been buffed in the area where you like to play, but that has nothing to do with what most people are talking about.
After some extensive playing of berserker in PvP im of the opinion that a normal warrior is gonna have a very hard time with a berserker warrior in a 1v1. Here’s why: Eternal Champion. A major portion of a warrior’s burst regardless of his build comes from being able to CC his opponent and land his relatively slow telegraphed heavy hitters. Eternal Champion trolls the kitten out of normal warriors because every time you’re going to go for a CC it gets eaten by the stability, and even if you do catch the berserker out of berserker mode any smart one will have Outrage with them and just stunbreak your CC and give himself stability on top of that, preventing you from chain CC’ing him. On top of that the frequency at which a berserker can dish out primal bursts is wayyy bigger and the dmg isn’t all that lower (I hit 6-7k+ arc divider and decapitate crits on low armors and up to 6k on heavy armors in Spvp and that is when running disc/berserker/def, If I run strength instead of defense I could probably reach 9k without issues on lighties) no matter how hard people try to make them out as bad.
On top of that a few of the berserker primal burst give low duration dazes which are annoying because they tend automatically trigger traits like “Hard to Catch” on teef, or “Last Stand” on warrs when nobody would want their last stand to get triggered by a 0.5/1 sec daze which unfortunately can be used pretty much every 2.5 seconds.
After some extensive playing of berserker in PvP im of the opinion that a normal warrior is gonna have a very hard time with a berserker warrior in a 1v1. Here’s why: Eternal Champion. A major portion of a warrior’s burst regardless of his build comes from being able to CC his opponent and land his relatively slow telegraphed heavy hitters. Eternal Champion trolls the kitten out of normal warriors because every time you’re going to go for a CC it gets eaten by the stability, and even if you do catch the berserker out of berserker mode any smart one will have Outrage with them and just stunbreak your CC and give himself stability on top of that, preventing you from chain CC’ing him. On top of that the frequency at which a berserker can dish out primal bursts is wayyy bigger and the dmg isn’t all that lower (I hit 6-7k+ arc divider and decapitate crits on low armors and up to 6k on heavy armors in Spvp and that is when running disc/berserker/def, If I run strength instead of defense I could probably reach 9k without issues on lighties) no matter how hard people try to make them out as bad.
On top of that a few of the berserker primal burst give low duration dazes which are annoying because they tend automatically trigger traits like “Hard to Catch” on teef, or “Last Stand” on warrs when nobody would want their last stand to get triggered by a 0.5/1 sec daze which unfortunately can be used pretty much every 2.5 seconds.
Remember, he said his pvp build is, “strength/arms/berserker, with mace/sword and hammer, exploiting body blow and confusion on interrupt.”
Do you really think that will beat a standard warrior? I don’t, even assuming he’s got near cc immunity. That being said, I’m certainly willing to try my hand against it if anyone’s up for duels.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Sure, I can see why someone who ran condi warrior in pve before Berserker would be happy about it now, no question. But remember that condi warrior was suboptimal when compared to both condi builds on other classes and direct damage warrior builds.
But in pvp or wvw, dude, a standard warrior of equal skill should wreck your face if you’re running the build you’re describing. And that’s a warrior… most other classes should too as long as they know how to recognize an incoming skull crack or earthshaker (or their berserker equivalents)
Again, I’m really happy that you’re happy because your play style has been buffed in the area where you like to play, but that has nothing to do with what most people are talking about.
After some extensive playing of berserker in PvP im of the opinion that a normal warrior is gonna have a very hard time with a berserker warrior in a 1v1. Here’s why: Eternal Champion. A major portion of a warrior’s burst regardless of his build comes from being able to CC his opponent and land his relatively slow telegraphed heavy hitters. Eternal Champion trolls the kitten out of normal warriors because every time you’re going to go for a CC it gets eaten by the stability, and even if you do catch the berserker out of berserker mode any smart one will have Outrage with them and just stunbreak your CC and give himself stability on top of that, preventing you from chain CC’ing him. On top of that the frequency at which a berserker can dish out primal bursts is wayyy bigger and the dmg isn’t all that lower (I hit 6-7k+ arc divider and decapitate crits on low armors and up to 6k on heavy armors in Spvp and that is when running disc/berserker/def, If I run strength instead of defense I could probably reach 9k without issues on lighties) no matter how hard people try to make them out as bad.
On top of that a few of the berserker primal burst give low duration dazes which are annoying because they tend automatically trigger traits like “Hard to Catch” on teef, or “Last Stand” on warrs when nobody would want their last stand to get triggered by a 0.5/1 sec daze which unfortunately can be used pretty much every 2.5 seconds.
The problem is it doesnt matter how much they buff the condi build because warriors dont play warrior for a boring condi build …. they would of rerolled for burn gard 3 years ago…. people play warriors for the man weps and they are doing poorly
What berserker gives spvp is near perma stability, immediate access to quickness and fury, stun breaks, and some burns. Warriors already had a multitude of stun breaks/stability through balanced stance/dolyak signet, lots of innate fury generation with greatsword, so all you get out of it is quickness (which some people got from grandmaster disc) and some mediocre burns compared to guardian. What you lose is ALOT of options in ways of condition cleanse, fast hands, free endure pain/balanced stance etc… which are all necessary in spvp right now.
warrior sucks for pvp baseline, how could you POSSIBLY berserker to be good? if you want pvp pick a real pvp class. always been that way, will always be that way
(necro for life)
[quote=5725473;Azure.8670:]
(edited by Rekt.5360)
EDIT: seems he deleted his post.
You don’t need to lose any of that if you take discipline, which you still should. berserker/discipline/defense works much better than people think if you get a substantial amount of crit dmg. so forget pack/hoelbrak runes. You can get pretty much perma fury with only rage runes and without even using arcing slice (since fatal frenzy gives you 6 seconds that become 7.8 seconds with runes of rage). I’m running 230% passive crit dmg and 240% inn zerk mode and my primal bursts hit like effing trucks when they crit, I also cleanse condis A LOT more often since I essentially get the equivalent of a lv 3 cleansing Ire every 2.5sec…
you lose 20% dmg boost from not taking strength, AND taking runes of rage you lose alot of power from both might stacking and the runes themselves, thus making your crits hit for even less
You don’t need to lose any of that if you take discipline, which you still should. berserker/discipline/defense works much better than people think if you get a substantial amount of crit dmg. so forget pack/hoelbrak runes. You can get pretty much perma fury with only rage runes and without even using arcing slice (since fatal frenzy gives you 6 seconds that become 7.8 seconds with runes of rage). I’m running 230% passive crit dmg and 240% inn zerk mode and my primal bursts hit like effing trucks when they crit, I also cleanse condis A LOT more often since I essentially get the equivalent of a lv 3 cleansing Ire every 2.5sec…
you lose 20% dmg boost from not taking strength, AND taking runes of rage you lose alot of power from both might stacking and the runes themselves, thus making your crits hit for even less[/quote]
In theory yes, but I still get 8k arc dividers on squishies and easy 6k+ decapitates…and that’s what I can pump out every 2.5seconds.
Edit: Holy hell what happened to my previous post. Might as well reanswer Choppy.
Remember, he said his pvp build is, “strength/arms/berserker, with mace/sword and hammer, exploiting body blow and confusion on interrupt.”
Do you really think that will beat a standard warrior? I don’t, even assuming he’s got near cc immunity. That being said, I’m certainly willing to try my hand against it if anyone’s up for duels.
Yeah with his build he’s probably get used as a floor mop. But I’ve personally have had a lot of success with a GS/axe+shield build I’ve been running, I mean it has the same faults as a normal warr, but its far from being AS BAD as people claim berserker to be. I mean if we’re comparing ourselves to crap like reapers, dh and scrapper then yes, it’s pitiful, but those elites aren’t something we should be asking to get buffed to as a goal in mind; they’re overtuned and they need to be toned down, not us brought up to their level. And as long as we have our inherent lack of fancy mechanics which Anet seems to be dead set on maintaining, the only thing we can hope for is fixes to the core class in terms of traits and synergy between traits in the same traitline. We could add as much stuff as we wanted to berserker but unless it’s essentially a copy paste of another existing traitlines + other stuff added to each trait, we won’t see something that will feel like a clear “upgrade” unlike what other elite specs essentially are to their respective core classes.
(edited by Rekt.5360)