picked up hot from the sale.
My strength runes feel horrid on zerker spec. Combined with strength line its a bit better but still feels wimpy. If strength and hoelbrak aren’t viable damage runes with zerk spec what are the remaining options? scholar….
Have been very disappointed with the berserker spec so far. I see potential with gunflame, and haven’t touched condi yet. But melee power zerker is looking pretty crap compared to my old vanilla builds. I wanted to move on from my vanilla builds though since i thought they lacked versatility, and although berserker seems to add this back into the mix the damage output and its timegated mechanic seems just blehhhh so far.
I mean defense is needed for most builds if u want any sustain (pvp/wvsw/solo stuff).
Berserker seems to have to take up a spot….and for some reason it has to be the bottom spot (what?)? And the trait options seem fairly limited….full power is just up up up. smash brawler and blood reaction are really boring for abilities though. 1 is just a static damage increase (blood reaction) that looks like crap compared to the equivalent forceful greatsword. Smash brawler seems like a really lazy addition for lack of a more creative one.
Discipline seems baseline as well.
Strength is just getting teh short end of the stick, and doesn’t seem to belong with berserker. And yet berserker seem like crap compared to the damage u can get through strength if ur running gs.
ALso I don’t get the primal abilities. The axe 1 does less damage than evicersate and doesn’t give anything to compensate other than a small aoe…..i don’t like it and id rather have eviscerate running, not some pansy aoe.
I thought you’d be able to switch between the primal bursts and regular bursts….and yet you can’t. Arc divider is a weird one as well. It doesn’t give anyk*tten near the support of arcing slice. It basically hits more people for more damage, and is highly unlikely to miss…..meaning its in bed with adrenal health (defense). Other than that though doesn’t it give less sustained dps than if u had arcing slice? The lack of fury is really bugging me with berserker builds….soemthing illl have to look at fixing (mbe time to try pack runes or somthing).
Headbutt is kinda cool.
The berserker mode itself though is really a downer. Also I have to have 2 burst keys binded now…..why can’t they simplify this? F1 hit while berserk mode is available should activate berserk mode….if its not available it should jsut activate a normal burst. That would mean we don’t need f1 f2 or whatever u have ur binds set as. I mean if we don’t activate berserk mode we are running with only 2 trait lines spec’d basically….that makes us noobs. We have to be in zerk mode to justify berserker trait line. Given that, wouldn’t it be even better to have it automatic once we reach full adrenaline? Or why can’t it go off once we take damage or something like that so we can’ focus on fighting rather than hitting f2 f1 all the time. Just the option not to have to hit f2 and f1 would be nice for the mode….if u want to time ur zerk mode u can do so but if most of us are wanting to use it as soon as its ready then just make it overwrite f1 as an advanced option.
Also when im fighting I always feel the need to just be getting back ‘into’ berserk mode all the time. The berserker spec completely surrounds that mode….and if im not using it i feel like im running with only 2 trait lines equipped and thus have terribad dmg. And once i get into berserk mode its a rush to land as many primal bursts as possible it seems.
Basically the process of rush rush rush makes the gameplay rather stale when doing power melee only so far. And I honestly am playing badly with the berserker mechanic there. I always feel rushed to get into zerk mode that i forget to dodge and kite and do other basic tactics i would with my vanillla warrior. My vanilla warrior is always battle ready, and is always 100%. This zerk guy though seems like he’s 75% by default…and once he gets into zerker stance he’s 115%.
I’m even running the dungeon build for the zerker and my damage output is not impressive imo. Not impressive at all compared to my vanilla warrior. I lack precision and crit chance and fury….have to rely on others for that. And my damage is only good for mbe 1/3 of the time? 2/3 of the time its a poor image of what it could be from vanilla. And even when im in zerk mode im just not seeing the numbers. Not seeing those 60k thousand blade hits…and im rushed to break thousand blades more often just to land the arcing slice before zerk wears off. I’ve honestly forgotten how to reserve my evades and stuff, do interrupts and anything tactical.
IN wvsw i would duel a really good berserker who used a very similar build but zerker instead of strength. He would have the advantage over me because of 1 thing though: arcing slice. He also used rousing resilience which gave him an edge against me as a power user….generally just wouldn’t stun him and that would be that tho. His damage before going into zerk mode was only slightly less than mine. Then once he went zerk mode it was higher than mine, and he had a longer reach. He seemed rather tactful in when choosing to go zerk mode though, compared to just going into it as soon as its up. Maybe zerk mode is a case of having less damage but more versatility? Does that…make sense? Was that the plan with the warrior elite spec? Nerf our damage but give us more options in builds and a couple more moves for when were in combat?
SHould I just scholar and toughness and as little hp as possible, and heavy heals and full damage? Or just shelf melee power zerker altogether? Get my gunflame on?
I came up with this for wvws and more srs loner stuffs
http://gw2skills.net/editor/?vJAQNAR3enMdAdhgVhAmkCElilrADJAkASdK5gWXN4d0WaftA-T1BHwAAuIADOCAEeAAPVC2X9nw6GAu/o8LAACwNvZ2sNDWuyVuzduz5628m3882sUAju1C-w
would that be good?
Normally I’d run like this for wvsw:
http://gw2skills.net/editor/?vJQQNAR3ejMdQXIWFC2dAnIGKCKbAegAALhWIF0uI6zCA-TVDEABZfAByVDzDHJgU2fYLlgufAENCZpEigHAQiq/wkyHAOIBQcBAaTXQAAEgbezwmBH9oHdoDdoddbezbezbWKgiEGB-w
And more lately i would change signeet of might to stamina and get the 40% regen food as well for a passive 90% endurance regen. So i can fight multiple enemies and not be screwed if i miss my burst.
The Tiny Yuno Sniper of Ebay [EBAY]
(edited by Cerby.1069)