(edited by killahmayne.9518)
Berserker spec and power builds (Maybe?)
you can’t skullcrack your foe then go berserk as it would use adrenaline, you need 30 adrenaline to go into berserk mode.
a good combo would be head-butt > berserk > 100 blades, better of course if you have stab up. also sigil paralyzation should synergize with head-butt so that could somewhat make up for the 1 sec stun you apply to yourself.
I forget if there was a trait that gives berserk activation a stun break.
(edited by mykx.9562)
you can’t skullcrack your foe then go berserk as it would use adrenaline, you need 30 adrenaline to go into berserk mode
True but Headbutt also gives you a 3 second stun (i think its a stun?) so you can effectively chain a 6 second stun together WITH full adrenaline (headbutt gives full adren)
You could actually go Skull crack > Headbutt > Earthshaker (without even needing to use berserk right away)
True but Headbutt also gives you a 3 second stun (i think its a stun?) so you can effectively chain a 6 second stun together WITH full adrenaline (headbutt gives full adren)
You could actually go Skull crack > Headbutt > Earthshaker (without even needing to use berserk right away)
I forgot head-butt gives full adrenaline warriors are going to be able to setup some sick combos.
(edited by mykx.9562)
In all honesty, Berserker does not look that good.
1- Berserk mode has a CD on top of it requiring full addrenaline. Thus you can not get the full benefit out of the spec.
2- The heal is essentially useless in pvp.
3- Support skills look average at best, definetly no place in your bar for them in pvp, no 3 stace == dead warrior.
4- You are going to give up +30% damage on your sword just to access the trait line, and it does not seem to make it up.
5- Conditions are not what i rolled my warrior for.
The elite skill is the only thing that seemed good.
Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015
(edited by Apolo.5942)
with +30% stun duration sigil slapped onto mace
0. shield bash 1.3 seconds stun, 450 leap (30/30 adrenal)
1. skull crack 3.9 seconds stun ( 0/30 adrenal)
2. elite skill headbutt 3.9 seconds ( 30/30 adrenal)
3. go berserk, break out of 1 second self stun ( 0/30 adrenal, 10/10 adrenal)
4. skull grinder 1.3 seconds stun ( 0/10 adrenal)
5. swap to greatsword ( 5/10 adrenal)
6. hundred blades ( 10/10 adrenal)
7. arcing sear (0/10 adrenal)
1.3 + 3.9 + 3.9 + 1.3 = 10.4
10.4 seconds stun combo.
i like that.
those who do not carry stun breakers or have stability are gonna cry.
i think after arcing sear, should be able to attack 5 more times, then swap back to mace for another healthy dose of skull grinder.
(edited by Deimos Tel Arin.7391)
Looks good on paper but it may still have its flaws as we see with traditional melee warr gameplay where u cant keep up vs ranged/kiters like ele/mes/meta
I used to be a power ranger, now not sure anymore
I don’t play skullcracker build but I was thinking of all the combos you can do already, but I think the taunt with berserker would help start up a good combo also, get full adren enter beserker when ur in range of taunt, hb, swap use mace burst, cripple with torch, or stun again with a shield, if ur target doesn’t cleanse or stun break to try to leave, u can headbutt swap and hb again