Snafs Golem Emporium SoS
Beserker working as intended no change needed
Snafs Golem Emporium SoS
We’re also Always Angry, frequently Outrage whenever a patch knocks us down, and keep butting our heads on this forum section and realize nothing is happening because the devs keep dodging us so we try again every 20 seconds.
Random blind, random dodge, random evading attack, random blocks, random stability, random CC all random!
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!
Just nobody go “King of Fires” and we should be fine….
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
When they said they were looking at ways to get zerker out of the meta, this is what they meant.
When they said they were looking at ways to get zerker out of the meta, this is what they meant.
xD
Ironically Zerker looks to be incredibly strong right now..
I roam on FA WvW and just fought 4 Beserk Elite spec warriors with my GS/Mace Shield build and it was 4/0 in my favour. Not good.
Snafs Golem Emporium SoS
Ironically Zerker looks to be incredibly strong right now..
Strong in what way? Since the expansion release and even the update this week I can’t recall seeing a single warrior anywhere, not to mention ones using the berserker spec.
Ironically Zerker looks to be incredibly strong right now..
Strong in what way? Since the expansion release and even the update this week I can’t recall seeing a single warrior anywhere, not to mention ones using the berserker spec.
I assume he talks about pve…
Ironically Zerker looks to be incredibly strong right now..
Strong in what way? Since the expansion release and even the update this week I can’t recall seeing a single warrior anywhere, not to mention ones using the berserker spec.
I assume he talks about pve…
Mallis was being facetious. Vanilla Zerker builds are stronger then Beserker spec builds.
Snafs Golem Emporium SoS
(edited by infinityandbeyond.9652)
#Love that adrenaline decay.
Snafs Golem Emporium SoS
Yeah issues with zerker:
1. Propped up with utility/elites to get that initial adrenaline. What is up with headbutt having range 180? Couldn’t even make it a bull’s charge like move?
2. Just a dps boost. The quickness and passive damage bonuses mean we use it get a slight damage boost for a short span.
3. Adrenaline decay.
4. Burst moves are not really better than normal counterparts.
5. Torch was a cop-out. Only two new moves so the zerker state burst counts for our “new moves”. But half our weapons don’t see real play so we basically got no new attacks.
6. New utility is almost all ignored because it’s physicals 2.0. Same problems as before.
Yeah issues with zerker:
6. New utility is almost all ignored because it’s physicals 2.0. Same problems as before.
I would even argue that new utilities are even worse than physicals (except Outrage).
I mean with physicals you can at least see some potential in skills if they were fixed up a bit. Like if Bollas weren’t constantly obstructed by random non-existing things. Rage utility skills however… I have no idea what they were thinking about when they were making those.
I would love to use some offensive moves on my Warrior utility bar, but as long as we have to rely on boring stances to survive that ain’t gonna happen.
And I hope Anet doesn’t find the solution in slapping more “awesomeness” into our traits again. Something has to be done with Warrior as a whole to give it more sustain. And that something will probably have to be built into the Adrenaline mechanic itself.
That would be step 1.
Step 2. would be fixing our utility skills and Step 3. would be updating our weapon skills.
Anyway, I’ve dumped my warrior for now, because Dragonhunter and Revenant are just so much more fun and effective to play with…
Sad, sad ,sad.