(edited by Mutaatti.2789)
Blood Reaction + Signet of Fury
Precision increments critical chance, Ferocity instead increments critical damage, so it’s working as intended. Only with the Blood Reaction trait you can convert Precision into Ferocity.
I think it worked last time I played warrior, about four months ago. It might be a bug
Precision increments critical chance, Ferocity instead increments critical damage, so it’s working as intended. Only with the Blood Reaction trait you can convert Precision into Ferocity.
Yeah that’s what I was talking about, forgot to mention that why doesnt signet of fury count in blood reaction? Atleast it doesnt show up in stats.
It’s not a bug, and it’s always been this way. If you want the long answer…
The game engine applies buffs in a particular order. When you have a trait, skill or food that converts a % of X stat into Y stat the engine looks to see the value of X after adding up gear, infusions and food. The stats from signets are applied AFTER the game has already made this calculation.
www.twitch.tv/nike_dnt
Lol. I never knew this. Funny though. Enter berserk mode and I think the order changes. Applying the signer buff before berserk mode. In that case you would get even higher ferocity.