Brawler's Recovery
I don’t think I even need to try the trait to realize how extremely situational this trait is, I don’t think I would even take this trait if it was in the adept line.
It’s an horrible trait.
It should be AT BEST a minor trait, for sure not a GM. It’s a joke.
Personally I think that Anet just didn’t have any other ideas and just decided to put there a sort of placeholder (like the thief’s trait that gives you 1s stability when one comes out of stealth…).
I strongly believe that they will change it completely.
At the moment it doesn’t have any sense.
I almost feel like it’s a placeholder. It’s obviously completely garbage for a GM trait, so it must just be there “in the meantime” while they evaluate the balance effects of some of the the other traits. Right?
I mean, the balance team can’t ACTUALLY think that was a good idea for a GM trait…
Should just covert 1 condition to a fixed boon, like swiftness.
I could understand if it was a minor trait but as a GM trait it’s a huge waste especially considering which tree it’s in. There is no circumstance in which you’d choose this over BM or HF.
Grifflyman, I’m inclined to agree. Restricting it to blind is just too situational.
Should just covert 1 condition to a fixed boon, like swiftness.
At the very least it should convert blind to a boon, rather then just remove it.
Or perhaps make you un-blindable for a few seconds.
Maybe something like: “Remove 1 condition on weapon swap. Become immune to blind for 5 seconds.”