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Brawn = Double Adrenaline.
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Not sure how it would be beneficial. The burst skills are already rather handicapped by the bars filling faster than the cooldown.
And it would totally bug out with all the traits that give bonuses based on adrenaline levels. If you have 4 bars with a trait like Heightened Focus, you either end up with an extra adrenaline bar (which would be overpowered) or you end up with having to give the trait additional bonuses for the extra bars (which would be overpowered).
Guardian, Engineer, Thief, Elementalist and Mesmer have those traitlines use cooldown reductions. Rangers have an equivalent to what Warriors currently have. Necromancers have something alike to what you’re proposing.
So I have to ask: Why not cooldown reductions instead?
(edited by Olba.5376)
The best suggestion I’ve heard for the useless Discipline bonus is to make it Boon Hate. So going 10 in Dis gives you 1% Boon Hate, etc.
Hulk Roaming Montages/Build Vids
I always rage but never quit.
The best suggestion I’ve heard for the useless Discipline bonus is to make it Boon Hate. So going 10 in Dis gives you 1% Boon Hate, etc.
Please not.
They would have to replace Destruction of the Empowered with something else if that ever happened.
And something tells me that it would be a pretty bad idea, considering that most Warriors go 20 into Discipline.
It would allow me to use my burst skill without having to worry about giving up my stuff if I had double the bar.
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Well, we are the masters of Arms/Weapons right? How about having the Discipline bonus be a flat weapon skill reduction to every weapon type we have, kind of like a global weapon cooldown reduction. This way it is useable in all builds, and weapon sets.
Guardian-Blueprinted, Warrior- Grizzilli
[JCM] Guild: Ehmry Bay WvW
Well, we are the masters of Arms/Weapons right? How about having the Discipline bonus be a flat weapon skill reduction to every weapon type we have, kind of like a global weapon cooldown reduction. This way it is useable in all builds, and weapon sets.
That would be pretty nice.
Well, we are the masters of Arms/Weapons right? How about having the Discipline bonus be a flat weapon skill reduction to every weapon type we have, kind of like a global weapon cooldown reduction. This way it is useable in all builds, and weapon sets.
A word of warning though: If anet did this, then all of your cooldowns would be balanced around this cd reduction ability, and it would pretty much become a mandatory line.