Hi everyone!
I have to say that I’m not an incredibly good Warrior player, neither it is my main profession, but I like to theorycrafting and play on it sometimes, because I like how weapons and traits are designed.
I’ve came up with a build which covers pretty much every role in this game and I found it quite effective. I’d like to share this build with you and gather some feedback and suggestion to improve it, since I really like the infrastructure behind it.
http://gw2skills.net/editor/?fIAQRAsc5MjgOpuxOMxBCzDjI+icekkpskUBxA-TsAA1CuI0SplTLjWStsaNqYhw0CA
The idea is to have solid direct damage, good condition damage, nice defenses and CCs, which is also the source of long-lasting confusion.
The free utility slot is for any stunbreaker of your choice. The other two utility are there because I wanted some extra interrupts to trigger Distracting Strikes but, of course, you can switch those utilities with anything you like.
The main lack of this build is the absence of critical damage. This can be easily covered by bringing Valkirie Amulet over the soldier one (giving up on some vitality) or Berserker (giving up a lot of survivability), but I think that the Carrion jewel must to stay there.
What do you guys think? Any ideas to improve the build?