Build for pvp - lookink for advice.
I’ve been have some fun with this
http://gw2skills.net/editor/?vJAQRAse5fnMdAVhgdeAmkCElilrA7d0maftIBgEQqTJH06qBA-TpRAQBA4EAAiHAwBOCAeZ/BPcQAiYZAA
Darkwood Legion [DARK]
Yak’s Bend
The warrior has been buffed by the patch, no one will laugh at you for using one! Here come a few builds I’ve tried recently.
1) Shoutbow
It’s an old meta build, the easiest to start with, and probably the most efficient. It has been buffed by the patch, and could perform well on the competitive scene. It is a support build, which provides altruistic healing and condition clear, running in an hybrid flavor.
Spam the Longbow F1 as much as you can, and blast it with Bow #3 and Warhorn #5 to get might. Try and make good use of the signets of Geomancy (switch at melee) and Intelligence (Sword #3, Bow #3).
The following version is a learning one. Many changes can be considered when you’ve become familiar with the build:
- Change the Signet of Rage by the War Banner. The Signet gives you adrenaline on passive, which helps in the rotations (don’t activate it).
- Change Rousing Resilience by Cleansing Ire if you face a team with heavy condition pressure. Cleansing Ire also provides adrenaline on hit, so will help in your rotations. Tip: Balanced Stance triggers Rousing Resilience without any need to break from stun.
- Consider changing the Mercenary amulet to the Sage amulet if you want to provide more healing to your team.
2) Burnzerker
A build proposed by Tarcis recently, which works well. Good AoE condition pressure / spike.
3) Power warrior
The power warrior has good physical damage pressure, and decent mobility. It’s usually fun to play, but a bit fragile – something the new Demolisher amulet seems to address! Give it a try if you feel aggressive, but note that it’s unlikely to appear in any team comp. Switch the amulet from Demolisher to Berserker if you want to maximize the damage.
GS / Axe+Shield is a standard melee brawler.
And check out Obindo’s thoughts on how to make damage with it.
GS / Bow is another good brawler, a bit less brutal than the previous one, but the Combustive Shot of the bow helps maximizing the value of Cleansing Ire and Adrenal Health (the traits trigger without the need to hit the opponent).
4) Condition / Control
The warrior has a lot of hard control available, and two traits (Body Blow and Distracting Strikes) which can bring bleed / weakness / confusion on it. This means you can try and run hybrid build with heavy control to create good condition pressure, although blocks / stability will hard counter you.
The base version:
The Zerk version (no Discipline, so no Fast Hands, enjoy the Berserker Mace burst for condi spike):
5) Hambow
The hambow is an old meta build, which was great for fighting on point. Spam Combustive shot and blast it with Bow #3 and Hammer F1. Not sure how you’d best build it nowadays, many variations are possible. Here’s one I tried.
Enjoy, and welcome to the warrior class!
Those are some great base builds. Here are a couple others.
Zerkbow or Burnbow
A Very heavy condition build that is great at spreading burning among your foes with Scorched Earth and Stacking on tons of Burning with Flaming Flurry.
- When in berserker and bow is out spam your scorched earth Primal Burst Skill to spread burning into the crowd. You wil likelly gain a full bar of adrenaling from using scorched earth
- After scorched earth you can swap to sword to stack burning with Flaming Flurry. You’ll likely fill your adrenaline bar this way as well.
- There are a couple variations I like with this build. and you can play around with different utilities and traits. The following is a very basic build, and not the one i typically use. But its great fro getting started with the build.
Hybrid/Control
A cross between the hybrid build and Control build. It provides mobility through Savage Leap, great damage, condi damage and control. The downside is that it is fairly glassy.
Condi burnbow will likely be the meta, though the power alternative (with Flame Legion runes instead of Balthazar) is still valid.
It allows for great sustain, good AoE damage, and can really punish people trying to revive a low teammate with a LB F1 + 3 combo. Burst potential is INCREDIBLE with condi variant; I’ve dropped every class in the game from 100-0 in under 5 seconds if I can bait out their defensive tools before bursting.
Thanks for all the advices, I’m starting a testings