Build review - Banner heal zerg war
How do you leave combat? Because you have no movement skills on your weapons.
Alternate build, similar style, but more flexibility.
Also wonder, as a second tactics trait, 20% damage under 50% health? or +150 attack to allies? Applies to both builds
How do you leave combat? Because you have no movement skills on your weapons.
Not sure what you mean? I… walk away? I’m with a zerg, so I stick with raidleader. If I need a bit more speed I can always use the banners for swiftness. (I always keep the tactics banner on me as we move for active heal + swiftness + blast then drop it once I’m in combat)
How do you leave combat? Because you have no movement skills on your weapons.
Frontlines for CC but doesn’t dive far.
Also wonder, as a second tactics trait, 20% damage under 50% health? or +150 attack to allies? Applies to both builds
Under 50% ur risking getting focused for another downed body since you’re at melee and 150 power to 5 people in total is probably doing more than 20% part of the time just from you. Another thing I noticed the other day but haven’t had a chance to test is the description for empower allies says the buff procs every 3 seconds but lasts for 9 seconds, I’m not sure but it MIGHT spread to a lot more than 4 other people… Main drawback is it can’t stack but in wvw you probably don’t have 20% of your people as warriors running that trait.
(edited by Player Character.9467)
I don’t recommend making banner spec for WvW zerg. Banners can be useful sometimes if you run in havoc group and all you major fights are in cap circle, but in any group of larger size you will be moving alot, losing all your banner bonuses. If you want healing, go to shouts. Also i suggest switch to 0-0-25-30-15 spec, it’s universal for support and have alot of room for various support and half-support builds.
25 charracters
25 in defense is generally outweighed by DoTE damage wise. 150 power (from 3k toughness) is a pretty low addition with all the might flying around in a large group, maybe 5-7% or so… while you can pretty much guarantee the other guys will have 6-8 boons (+18-24%).
Empower allies on the other hand gives more power to others, seeing as you’ll hit like a wet noodle at best with this build it’s probably better to pick this up. If you were going the damage route I’d take empowered over desperate power in large groups, pretty much guaranteed 6 boons in an organized group… +12% all the time, +20% half the time.
Jangeol – WvW Warrior
DoTE is too situational, WvW targets rarely have alot of boons for long time. It’s more sPvP anti-bunker talent.
25 charracters