Bulls Rush = Even more bugged?

Bulls Rush = Even more bugged?

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Posted by: killahmayne.9518

killahmayne.9518

I don’t know if anyone else has this problem currently, or had this problem before the new patch, but I feel like Bulls Rush is even more bugged then before.

It is bad enough that it is 40 seconds for a single knockdown and suffers from other bugs which make it difficult to land and what not. But I am starting to notice Bulls Rush over or undershooting the target.

For example, when I actually do land Bulls Rush, it knocks the opponent down, but for some reason I will be out of range for a skill such as Hundred Blades or the F1 Sword Immobilize. It is really annoying, pretty much you lose a second off the knockdown by having to reposition yourself to attack the opponent.

It has frustrated me to the point where I have completely switched this skill in favour for something else like Throw Bolas, sometimes depending on the situation balanced stance, Shake it Off, etc. But Bulls Rush is a gap closer which a Warrior can’t really have too much of.

I was wondering if anybody has had this problem as of late, it never really used to happen to me.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

Bulls Rush = Even more bugged?

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Posted by: Nuorus.8415

Nuorus.8415

Maybe the enemy has balance stance? I have noticed the “Bulls Rush over or undershooting the target” -part too. I thought it was because of lags or if target lags.

Feel free to argue with me. You learn something every time and it develops your personality.

People seems using word “trolling” out of context way too often…

Bulls Rush = Even more bugged?

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Posted by: killahmayne.9518

killahmayne.9518

I know it isn’t stability as the opponent does get knocked down, it might be lag, as I do get anywhere from 10-15 FPS in wvw, but I think its more of a bug issue with this skill.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

Bulls Rush = Even more bugged?

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Posted by: oZii.2864

oZii.2864

I notice it sometimes too its like rush sometimes but more reliable imo. Sometimes it will go past them then turn around and hit them o.O. As long as they are down I don’t mind though.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

Bulls Rush = Even more bugged?

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Posted by: Black Frog.9274

Black Frog.9274

I don’t play my warrior much, but this happend to me yesterday. It appeared to be that the target moved between launching and landing the rush. It still knocked him down, but not at my stop point.

I Like to Run Randomly Around the Map

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Posted by: Isslair.4908

Isslair.4908

Yeah, it happens sometimes. I usually end up behind the target, which is kinda stupid.

EU Aurora Glade

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Posted by: JoakimFA.4713

JoakimFA.4713

Yeah i’ve noticed this too and it’s really fuarkin annoying.
Most of the time i rush through them so miss my next attack; don’t know what the hell happened to it but i’m sure it wasn’t like this before ><

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

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Posted by: Jonwar.9205

Jonwar.9205

Old problem, you’re just late in noticing. Path finding in general in this game has issues, it’s just more noticeable on slower longer range movement skills.

I don’t know if it’s lag or just that position isn’t updated enough for movement skills, but yes it is annoying.

Hurr Durr Blades – PvP Warrior
Jangeol – WvW Warrior

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Posted by: MindFreak.6907

MindFreak.6907

That needs to be fixed ._.

Bulls Rush = Even more bugged?

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Posted by: pot.6805

pot.6805

It feels way more buggy to me.

BeeGee
Beast mode

Bulls Rush = Even more bugged?

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Posted by: Feldy Skywalker.4680

Feldy Skywalker.4680

I feel it like 2 month ago, but I don’t know the other bug because I only use when pvp/wvw