Bulls Rush = Even more bugged?
Maybe the enemy has balance stance? I have noticed the “Bulls Rush over or undershooting the target” -part too. I thought it was because of lags or if target lags.
People seems using word “trolling” out of context way too often…
I know it isn’t stability as the opponent does get knocked down, it might be lag, as I do get anywhere from 10-15 FPS in wvw, but I think its more of a bug issue with this skill.
I notice it sometimes too its like rush sometimes but more reliable imo. Sometimes it will go past them then turn around and hit them o.O. As long as they are down I don’t mind though.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
I don’t play my warrior much, but this happend to me yesterday. It appeared to be that the target moved between launching and landing the rush. It still knocked him down, but not at my stop point.
Yeah, it happens sometimes. I usually end up behind the target, which is kinda stupid.
Yeah i’ve noticed this too and it’s really fuarkin annoying.
Most of the time i rush through them so miss my next attack; don’t know what the hell happened to it but i’m sure it wasn’t like this before ><
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)
Old problem, you’re just late in noticing. Path finding in general in this game has issues, it’s just more noticeable on slower longer range movement skills.
I don’t know if it’s lag or just that position isn’t updated enough for movement skills, but yes it is annoying.
Jangeol – WvW Warrior
That needs to be fixed ._.
It feels way more buggy to me.
Beast mode
I feel it like 2 month ago, but I don’t know the other bug because I only use when pvp/wvw