Change Rush's Animation to be like Fiery GS
Let me test this in game
Edit: Your right funny thing is with no target its the rush animation. I am a little surprised they didn’t just make it like FGS skill for the start.
+1 nice catch.
/signed
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele
(edited by TheGuy.3568)
I agree to this, like seriously. Rush is so buggy atm anyone with higher ping(Oceanic/EU/SEA) will have a hard time landing this skill. Dev need to see this and please make an appropriate action. I’m tired of using rush just as a gap closer/running away, I want it to deal damage too!
I have never bugged out using this skill either… When you’re close enough you leap to your target instead of running on the spot for 3 seconds.
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]
Should also have your character hop into a DeLorean when you do and leave two flaming trail combo fields.
I must be the only person that like rush as is -minus the buggy run. I have no problem with its animation or speed of travel. It just has to have the end animation fixed.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
I’d rather have an evade on it like whirlwind.
Everyone is bad but me.
Anet ruined Gw2.