Charr Whirlwind vs Human Whirlwind.

Charr Whirlwind vs Human Whirlwind.

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Posted by: Andyman.5863

Andyman.5863

I’ve been playing a Charr Warrior and I’ve been find that whirlwind has only been hitting foes once and sometimes twice. After trying out the Human Warrior however, whirlwind seems to consistently 2-3 all the time (An easy way to try this is do do AC path 3).

It seems the hits the Human warriors hits with the skill are more accurate and hit faster than the Charr’s, even though they are the same skill.

Has anyone else noticed this?

Short version, Human Warrior’s whirlwind hits more than the Charr’s whirlwind.

Charr Whirlwind vs Human Whirlwind.

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Posted by: LameFox.6349

LameFox.6349

I’m not sure it’s race specific, but sometimes whirlwind seems almost to lag and miss virtually everything along its path. I’ve never quite been sure why since no other skill I have does. I guess it could be some weird charr glitch but I don’t want to make another character to test with.

Charr Whirlwind vs Human Whirlwind.

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Posted by: Chaosbroker.3860

Chaosbroker.3860

Well from what I’ve seen using it, if an enemy is in melee range at activation they get hit by every single hit that they should be … outside of that range though and you won’t get a single hit. On a slightly unrelated note the targetting of the skill itself sometimes seems to whirl in the opposite direction to where I’ve aimed sometimes as well. Kind of a downer when I’ve been trying to whirl out of a WvW zerg only to go deeper in.

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Charr Whirlwind vs Human Whirlwind.

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Posted by: Sami.1560

Sami.1560

Try and whirl slightly to the sides of people and not directly through them and you should have more success with the hits landing. The radius and location of the whirlwind attacks (they’re not AoE but more cones in different directions) do seem to be tied into the hitbox.

My Charr Warrior hits 2-3+ times very reliably by going just to the side of the enemies.