Cleansing Ire
It’s very good for condition removal. As a warrior every attack builds up adrenaline. There are three stages for adrenaline. Every bar increases the effectiveness of your f1 skill for whatever weapon you are using. Cleansing ire will cleanse one condition for every bar of adrenaline spent. This means at 3 bars(full) of adrenaline being spent (using your f1 skill) you will cleanse 3 conditions.
Pairing this with the “Burst Mastery” trait will still cleanse 3 conditions at full adrenaline on use of burst skill, even though only two bars are spent.
The most important part is “removes one condition for every adrenaline bar spent”. In other words if you try to use your burst while blinded it will not register as “spent” adrenaline and your condition(s) will not be removed.
That’s one of the reason why warriors often use longbows because it’s burst is AoE which can’t be blinded and is certain to remove conditions if at least one enemy is hit (that’s almost 100% of time).
(edited by holodoc.5748)
You gain 1 strike of adrenaline for each hit you take, not counting conditions. Using burst skills will remove conditons up to 3, 1 for each adrenaline bar spent. Missing your your(blinded,block,evaded) burst will not remove any conditions with the exception of longbow burst.
to add to what was written above, remember that melee burst skills need to HIT someone for the thing to proc, unlike, say, longbow’s F1 which u can target anywhere