[GWAM] and [LUST]
Mess with the best, die like the rest.
Both similar builds to what I use (built these while away from home). Only constructive feedback please.
If those are really for PvE then there’s nothing to be constructive about, those builds are just plain bad. You’re barely supporting anyone with that build while sacrificing most of your dps.
If those are really for PvE then there’s nothing to be constructive about, those builds are just plain bad. You’re barely supporting anyone with that build while sacrificing most of your dps.
was expecting someone to say that. Tested builds out and they are excellent in PVE and Dungeons. Damage is decent as well and supporting the teammates is great as well. Do the math a little and you shall see.
The build also in dungeons seems to gain attention of all bosses and all minions as well. So pretty much you become the source of Aggro.
No, aggro in GW2 is largely random and taking aggro is pretty pointless in most situations since you could have just cleaved them all down if you were using a decent build.
The damage from these builds is not decent, try a proper DPS spec (in any class even) and you will find that this build hits like a wet noodle. The best support in this game is killing your enemies, and warriors excel at that.
No, aggro in GW2 is largely random and taking aggro is pretty pointless in most situations since you could have just cleaved them all down if you were using a decent build.
The damage from these builds is not decent, try a proper DPS spec (in any class even) and you will find that this build hits like a wet noodle. The best support in this game is killing your enemies, and warriors excel at that.
Aggro is not random. http://wiki.guildwars2.com/wiki/Aggro there you go.
The goal is to always kill the enemy it is not a form of support. I also run damage specs on my other characters so I know exactly how decent damage it is doing. Also,the build has been very efficient at many aspects of WvW, Dungeons (really helpful here in new TA path), and general PvE. Have you tried any other builds other then DPS?
Building Damage specs on any class makes them excel at it does not make the warrior anything special.
Aggro is not random. http://wiki.guildwars2.com/wiki/Aggro there you go.
Most of the information on that page is speculation, e.g. some players have run tests and couldn’t validate that players with more armor/Toughness generate more threat.
Superior Sigil of Water and Blood with 4% Crit chance? Lol what a joke
Aggro is not random. http://wiki.guildwars2.com/wiki/Aggro there you go.
Most of the information on that page is speculation, e.g. some players have run tests and couldn’t validate that players with more armor/Toughness generate more threat.
I can validate it, I am not sure it works on ALL mobs. But it definitely applies to the ones in WvW. We tested it by making 2 warriors, both with shield. 1 had greatsword equiped and other had shield. The supervisor ran to the one with the shield, as soon as we weapon swapped so the other one had the shield, the supervisor made a 180° turn and ran to him instead. Shield and higher armor does give more aggro, the radius is +-800 units if I had a guess.
But the builds listed here deal no damage at all. And they will support the team, but they could be made far more efficient in supporting. I don’t run dungeons, so I don’t know if people require support there. I did arah recently with 3 zerker warriors and a mesmer tho. This is about the hardest dungeon as far as I understand and we didn’t need support. We were all full zerker and didn’t die, so don’t think there is need for support. Might be good to carry bad teams in CoF maybe?
Ugh, I had the misfortune of running a dungeon with some cleric/soldier/what have you builds just last night.
When it takes two times as long to kill a boss, more mistakes happen and endurance runs out.
I run full clerics on my warrior. Its fine in dungeons if you’re a casual gamer or if you’re running with weak pugs that dunno how to dodge. Zerkers still the best~
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