Cond warrior WvW roaming , Duells

Cond warrior WvW roaming , Duells

in Warrior

Posted by: dominik.9721

dominik.9721

What do you think about a condition warrior for 1on1?

The advantage is that your gear is : cond / power / tough or cond / tough / healing
which makes quite a lot of dmg ( 15 stacks bleed and burning) with sword and bow, while also u have good toghness.

In spvp i have 3400 armor shoutheal and do still 110gm per bleed.
On the contrary, if you play GS / Axe you have to go zerker and have not such a good defence.

So what do you think?

Grimkram [sS]

Cond warrior WvW roaming , Duells

in Warrior

Posted by: peter.9024

peter.9024

Settler sounds interesting. Potentially you could go 0/10/30/30/0.

Skullclamp

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Segev.4108

Segev.4108

Wouldn’t precision/toughness/condi dmg be better for stacking conditions rather than raw damage?

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Brigg.6189

Brigg.6189

So the tough thing about warrior condi builds is you can’t cover conditions well. Bleed stacks will be easily cleared by anyone with active condi removal. It’s going to be a very tough fight against guards, engis, eles, necros, and thieves.

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Player Character.9467

Player Character.9467

^
also pure condi dmg makes you hit like a limp noodle when applying the bleeds.

Cond warrior WvW roaming , Duells

in Warrior

Posted by: THEmeltor.7295

THEmeltor.7295

Go hybrid. That way you can still overwhelm the squishy classes with raw damage but have enough condition damage to make people panic when you start to apply 10+ bleeds on them.

So far I have found it to be a very solid build in WvW and PvP (I admittedly don’t PvP much but what I have done recently is promising).

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Drek Thalon.5490

Drek Thalon.5490

I don’t think hybrid is a good choice. You don’t really do anything well. Your conditions are meh and your crits are meh because you spread your points too thin.

Full out condition build is one of the strongest warrior 1v1 builds. It gives you the tools you need to do well against a lot of the other classes. Great aoe, great single target, lots of immob, interupts, balance, condi protection, easy access to condi cleansing via Cleansing Ire.

Cond warrior WvW roaming , Duells

in Warrior

Posted by: dominik.9721

dominik.9721

yes i think so,too. when i arrive home in a few hours i will post the build and a video with similar playstyle.

3400 armor, 1800 healing per shout and 100dmg per bleed with a condi remove all 8 seconds is strong i think.

Grimkram [sS]

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Ljiona.9142

Ljiona.9142

I been playing around with a condition warrior since release. I was a big fan of rifle and sword/warhorn for the longest time. I won over 90% of my fights. The only drawback was the fights were often slow. It takes awhile to stack bleeds. Not very group in group fights.

Then, this new patch came in and I decided to try something different. This time I wanted to check out the longer range on longbow and how well the sword works. All I can say is I love it. The longbow just words better for me. You can stack 6 bleeds in one shot. Drop a huge fire combo then blast it for might followed by a fire aura. If you are fighting a class with quick attacks, they will stack more might on you while burning themselves more. The signets of doom give me access to poison. It doesn’t have a cool-down so you can even pre-load it on a random mob. After you drop the fire, you just swing the sword for a bit, try to get a decent immobilize which using happens after leap. Once you get that, flurry. It is a decent burst even with only 1000 condition damage. If the target isn’t runnin switch back to longbow, fire shot, blind and do a few shots till you can switch again. Then repeat. With good timing, you can stack 9-12 seconds of immobilizes on someone.

I played around with a bunch of different armor, skills and food buffs, but I just settled on this built. I started out with carrion, then rapid, then mixed. Then I got crazy and decided to try healing like my bunker range. I love it.

http://gw2skills.net/editor/?fIAQNBjYDbk0JAOGyFiJOggeohVRWcKkEpHiBbsGA-jkCBIOCy0GwUHBKPqIaslRFRjVrbR1aGY6YAWyAeFMa1A-w

It is a well-balanced build that works in 1vs1 and zerg fighting. You are very hard to kill. Unlike rife, it works in group fights esp with the regen banner. It is even flexible to were you could switch to other weapons if you wanted more CC in zerg fight. You have an amazing amount of survivabilty. With the food and runes, you have a lot of condition removal and snare removal. If you do get some long condition like from a necro or something, you switch to warhorn and can turn it into a boon. Last stand traits gives a nice stability and then balance stance if you get zerged with a bunch of stuns. The healing helps out a ton. With the 25 heal charges, I get 250 per second on signet and 300 on banner. My adrenel heal is like 560 or so. I been jumped by 10+ people at times and been able to get away by the skin of my teeth a bunch.

I did use some other utility skills like berserker stance and signet of fury for more adrenaline gain. However, I found it really wasn’t needed. With ire, it builds super fast. Plus, I like not dying. Balance stance helps a ton with that. I may try dolyak instead since I really don’t need the swiftness.

During one on one fights, it is pretty much like playing a bunker ranger, you just don’t take a bunch of damage and can go toe to toe with almost any class. I love fighting thieves. They just don’t hit that hard in this build. The players you can’t kill, you can easily out-run. The one drawback is you don’t have a good direct heal like a ranger but it isn’t so bad because you take little condition damage, can’t be snared and can break stuns. It is easy to get out of trouble, reset, then enter the battle again.

Not flashy, just solid.

(edited by Ljiona.9142)

Cond warrior WvW roaming , Duells

in Warrior

Posted by: dominik.9721

dominik.9721

video is not mine. its a similar build as mine. The build is before the patch. After the patch the build is much stronger. F1 skills can be activated all 8 seconds and you lose 3 cond. the sword autoattack spams now bleed,criple and imobilize.

Only problem with cond build as warrior is, that i dont really feel like warrior and i miss my 8k eviscerate crits

so long..

Grimkram [sS]

Cond warrior WvW roaming , Duells

in Warrior

Posted by: kaiserneon.8427

kaiserneon.8427

THEmeltor is right. For sword and conditions, I fully recommend a balanced build. Check this one out:

http://gw2skills.net/editor/?fIEQNBjYDbk0JGuFy3hJOggeohfxWcUAFLRShYwGA-jEzAIMAMGMeDi4ATfAICQZxioxWdjW5NI9iwqqJiq12YCBoYOA-w

You achieve intense pressure from conditions but with the added effect of maintaining a fairly heavy load of direct damage. You’re critting almost all the time with a minimum floor of 47% (67% with fury, more on that later) on the longbow and you have a good amount of crit damage at 34%. plus with 1k healing power you can make the most out of your passive healing along with whatever regeneration you get from dogged march or converting poison with the warhorn. You get two forms of endure pain for a total of 10 seconds every minute to help you catch a breather while regenerating, and you can maintain steady damage and safety using the longbow while controlling an opponent with the sword. The added fury from immobilization means that between both weapon sets and leg specialist you’ll always have close to 70% crit chance. This with the boon and condition duration gives you a surprisingly large amount of possibilities to extend your survivability while delivering good damage and control across all aspects of gameplay. 8s AoE Weakness, 6s AoE blind, potential protection from warhorn, cripples and immobilization everywhere, etc.

As an option you can slot out the precision signet for a banner of tactics to bring along a dedicated burst heal with regeneration on its 2 and to improve your utility even further for survival and group support. However, keep in mind the precision signet functions to increase your overall damage (along with deep strike) and to provide a failsafe source of adrenaline for your passive healing when you choose to use burst skills.

For an elite, SoR is probably the go-to standard but if you’re human you should look into Reaper of Grenth. Combine that with the sword and you get an extra source of condition damage while your opponent is going nowhere.

Overall I think this is the best possible build for a hybrid warrior.

And before anyone criticizes me for using celestial, you have to understand that if you need anything more than three stats, going celestial is almost always the better choice due to the overall balance it gives you while pushing crit damage % almost as high as dedicated gear. You simply get way more out of its spread and I think the stats on this build shows you how powerful this can be for a warrior who wants to do hybrid damage while having a form of sustain with very high armor.

Anyways, I like full condition specs a lot (and I have an apothecary ranger) but the problem with them is that they often push you into overrelying on condition-loaded shots for sustaining any real damage. This isn’t a problem for the ranger naturally due to the quick cooldowns and large variety of rapidfire conditions but for a warrior you don’t get much freedom outside of the autoattack on the sword. The longbow is at best situational and feels too limited when only given condition damage considering what it can actually do when pushed to realize its full potential.

Cond warrior WvW roaming , Duells

in Warrior

Posted by: peter.9024

peter.9024

THEmeltor is right. For sword and conditions, I fully recommend a balanced build. Check this one out:

http://gw2skills.net/editor/?fIEQNBjYDbk0JGuFy3hJOggeohfxWcUAFLRShYwGA-jEzAIMAMGMeDi4ATfAICQZxioxWdjW5NI9iwqqJiq12YCBoYOA-w

You achieve intense pressure from conditions but with the added effect of maintaining a fairly heavy load of direct damage. You’re critting almost all the time with a minimum floor of 47% (67% with fury, more on that later) on the longbow and you have a good amount of crit damage at 34%. plus with 1k healing power you can make the most out of your passive healing along with whatever regeneration you get from dogged march or converting poison with the warhorn. You get two forms of endure pain for a total of 10 seconds every minute to help you catch a breather while regenerating, and you can maintain steady damage and safety using the longbow while controlling an opponent with the sword. The added fury from immobilization means that between both weapon sets and leg specialist you’ll always have close to 70% crit chance. This with the boon and condition duration gives you a surprisingly large amount of possibilities to extend your survivability while delivering good damage and control across all aspects of gameplay. 8s AoE Weakness, 6s AoE blind, potential protection from warhorn, cripples and immobilization everywhere, etc.

As an option you can slot out the precision signet for a banner of tactics to bring along a dedicated burst heal with regeneration on its 2 and to improve your utility even further for survival and group support. However, keep in mind the precision signet functions to increase your overall damage (along with deep strike) and to provide a failsafe source of adrenaline for your passive healing when you choose to use burst skills.

For an elite, SoR is probably the go-to standard but if you’re human you should look into Reaper of Grenth. Combine that with the sword and you get an extra source of condition damage while your opponent is going nowhere.

Overall I think this is the best possible build for a hybrid warrior.

And before anyone criticizes me for using celestial, you have to understand that if you need anything more than three stats, going celestial is almost always the better choice due to the overall balance it gives you while pushing crit damage % almost as high as dedicated gear. You simply get way more out of its spread and I think the stats on this build shows you how powerful this can be for a warrior who wants to do hybrid damage while having a form of sustain with very high armor.

Anyways, I like full condition specs a lot (and I have an apothecary ranger) but the problem with them is that they often push you into overrelying on condition-loaded shots for sustaining any real damage. This isn’t a problem for the ranger naturally due to the quick cooldowns and large variety of rapidfire conditions but for a warrior you don’t get much freedom outside of the autoattack on the sword. The longbow is at best situational and feels too limited when only given condition damage considering what it can actually do when pushed to realize its full potential.

I like the way you’re thinking. I’m looking at your build and I think you can probably slot out deep strikes for 50% longer bleeds, especially since you’re only really using it to get 40 precision from signet of fury (2% crit chance). I also think that since you’re hybrid damage, you could try moving 5pts from defense to arms to get the 10% dmg boost.

My general question for those builds are usually how do you defend yourself. I find that both sword and longbow have very few active defenses (block or evade). Also I’m worried that by going hybrid you’ll be a jack of all trades but master of none. I.e both condi and physical damage is too low to apply any sort of pressure.

Skullclamp

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Lucentfir.7430

Lucentfir.7430

I’ve begun using a similar build on my Warrior, though I’m not going full Condition. I’m Hybrid, going for Celestial Ascended, so I have a balance of Everything, since i go 0/10/30/30/0.(Almost have enough Laruals for a amulet, and already have a ascended celestial Accessory, and a exotic one) Though honestly for the surviable part it’s tricky. I normally pack shield for the extra toughness, and 5’s 3 second block for anti burst, as well as Endure pain. Cond Wise Pack mending, Shake it off, and Shrug it off, along with Clensing ire. The only thing though I think i’m missing is access to Protection.If I had that I’d be pretty set. 45% boon duration, but main point of my build to utilize hybrid damage is high stacks of might, for a long duration.

Reth Grimrazor – Charr Guardian – [GWB]Grim Warband – Tarnished Coast
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Viking Jorun.5413

Viking Jorun.5413

I run apothecary when I roam for the heightened shout heals for sustain, massive condition and large toughness boost. I never die. I don’t understand why people seem to think that they need to do damage on top of mainly conditions, because conditions are there for pressure. If you want to do damage go with berserker gear mixed with rabid trinkets for the condition pressure, rather than running carrion/rampager stats which give you about as much survivability as running full DPS.

We have shout heals for a reason: Sustain. Be selfish. Use them for you, not for your allies.

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Zenyoga.6910

Zenyoga.6910

If you want a serious tried and true condi build, look to my thread, go with the orrion runes and put 5 into the strength line and 5 less in arms. You’ll have 66% up time of poison, good sustain, and if your a half decent player who can continually close the gap and use your skills right, you will be strong in 1v1….. If you need more survivability go with the original spec.

https://forum-en.gw2archive.eu/forum/professions/warrior/Defektives-Alter-Ego-build/first#post2336846

Trust me, most people don’t know how to make a min/max spec in this game, try it, give it a few days to get the hang of, if you pick it up, you will be a force.

(edited by Zenyoga.6910)

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Player Character.9467

Player Character.9467

If you want a serious tried and true condi build, look to my thread, go with the orrion runes and put 5 into the strength line and 5 less in arms.

I know ur talking condi build and arms 25 only applies to direct damage, but the roll scales on power too and without vigor… I just don’t see it doing more than giving you 5% condition duration (while losing a little more than 2% crit chance, 50 condi dmg, and a larger boost to your power attacks than 50 power).

(edited by Player Character.9467)

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Zenyoga.6910

Zenyoga.6910

If you want a serious tried and true condi build, look to my thread, go with the orrion runes and put 5 into the strength line and 5 less in arms.

I know ur talking condi build and arms 25 only applies to direct damage, but the roll scales on power too and without vigor… I just don’t see it doing more than giving you 5% condition duration (while losing a little more than 2% crit chance, 50 condi dmg, and a larger boost to your power attacks than 50 power).

So the 5 in strength was more to get your sigil of doom an extra tick as an experiment, but you don’t lose as much as your thinking if anything.

2% crit = .5% increase in damage, 50 condition = 500ish damage over 30 seconds lost, the difference in 10% damage increase vrs 50 power = approx 6-7% damage loss from power attacks. General damage done for a condition build is roughly 1/3 power 2/3 condition maybe or more. Say you need to do a total of 24K to a opponent means, 8K roughly is physical, 6-7% is 5-550 damage. So thats a total of 1550 damage lost, but made up for if you hit about 2 dodge rolls over 30 seconds vrs a guy (which is very easy, maybe you can hit 3, and do more damage overall), plus your doing an extra 200ish per tick of doom sigil, which increases your total gained.

The most important thing and this is perhaps play style, but having a 4.25 second immobilize on your max flurry, allows for you to hit both the full flurry and the final thrust before they can dodge (from my experience, they can just dodge without it, and I find that very usefull). Plus the other 2 immobilizes last an extra .25, and for some reason i feel like it makes it that much easier to land more usefull timed attacks.

Cond warrior WvW roaming , Duells

in Warrior

Posted by: killahmayne.9518

killahmayne.9518

1v1 it is a decent build, can beat most warrior builds unless they have average condition removal. Isn’t the best build 1v1 for the warrior, but it does ok. Hybrid is better though for 1v1.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Zenyoga.6910

Zenyoga.6910

1v1 it is a decent build, can beat most warrior builds unless they have average condition removal. Isn’t the best build 1v1 for the warrior, but it does ok. Hybrid is better though for 1v1.

How is my build not a hybrid? If you were responding to me, by def. as i understand it it is.

Cond warrior WvW roaming , Duells

in Warrior

Posted by: MethaneGas.8357

MethaneGas.8357

A condi warrior in WvW is very good in 1 v 1 situations. Of course, when you run into a person with lots of cleansing, you won’t be able to do as much damage, but then again, condition cleansing is your counter. But if you encounter someone with little cleansing, you will do really well.

I run a support condition damage build, but still roam sometimes. If things don’t go too well, I can run away (in most cases). (I am focused on massive healing power, 2.5k per shout, if I have full stacks. Condition damage isn’t too high then, but might stacking brings it to where it needs to be).

http://youtu.be/C9_-KDL1pe0

Necro, Ele, Mesmer, Guardian and Warrior, DR[OHai]
YouTube Channel

Cond warrior WvW roaming , Duells

in Warrior

Posted by: Callahan.3180

Callahan.3180

Watch how much might I stack DURING the fights. It’s pretty crazy.